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forums.ps2dev.org Homebrew PS2, PSP & PS3 Development Discussions
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michaelp
Joined: 02 Jul 2007 Posts: 7
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Posted: Wed Dec 30, 2009 5:27 am Post subject: -G0 option in makefiles important? |
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Recently, I have been trying to get GDC(GCC D compiler, for the D programming language) working on the PSP using the instructions listed here:
http://forums.qj.net/psp-development-forum/142864-how-program-d-psptoolchain-gdc.html
I got everything to install okay, but when I tried to use functions from graphics.c/.h, using the tutorial here:
http://forums.qj.net/psp-development-forum/158366-tut-beginner-c-programming-tutorials.html#post2184931
I got various errors, some are shown here:
| Code: | /usr/local/pspdev/lib/gcc/psp/4.1.0/../../../../psp/lib/libgphobos.a(cbridge_stdio.o): In function `_d_gnu_cbridge_init_stdio':
../../../libphobos/gcc/cbridge_stdio.c:29: relocation truncated to fit: R_MIPS_GPREL16 against `_d_gnu_cbridge_stderr'
../../../libphobos/gcc/cbridge_stdio.c:27: relocation truncated to fit: R_MIPS_GPREL16 against `_d_gnu_cbridge_stdin'
../../../libphobos/gcc/cbridge_stdio.c:30: relocation truncated to fit: R_MIPS_GPREL16 against `_d_gnu_cbridge_stdout'
collect2: ld returned 1 exit status
make: *** [HelloPspInD.elf] Error 1 |
Basically, whenever stdin or stdout or stderr were used in Phobos and one of the files was compiled with the program, there were these errors.(Even though files like std.stdio, where some errors came from, were not imported by me)
So, this Makefile line:
| Code: | | CFLAGS = -O2 -G0 -Wall |
was changed to:
and everything was fine. (Tested on my PSP too, and worked fine.)
So, is the -G0 flag important, or is it okay for me to compile everything without it? |
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Criptych
Joined: 12 Sep 2009 Posts: 79
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Posted: Wed Dec 30, 2009 6:13 am Post subject: |
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Actually, I've had the exact opposite problem before (in a C program); I kept receiving "relocation truncated to fit" linker errors until I recompiled one of the libraries with -G0. IIRC it has something to do with how data is arranged in the data segment, but I don't think it will inherently cause problems to omit it.
Also, make sure there are still no errors when you make rebuild, because when I had this problem, even though the first make would fail, the next worked -- but the program crashed in sceKernelModMgr-something. _________________ PSP-2000 // CFW: 5.50 GEN-D2 ...and not upgrading until OFW supports homebrew!
(But I did downgrade to 1.50 with TimeMachine...)
"I want you to tell me how the machine makes you feel." |
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michaelp
Joined: 02 Jul 2007 Posts: 7
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Posted: Thu Dec 31, 2009 6:24 am Post subject: |
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Okay.
After running a make rebuild, everything is still fine, and works okay on the PSP.
Thanks. |
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