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pspflashsystem
Joined: 24 Mar 2008 Posts: 31
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Posted: Sun Apr 27, 2008 2:00 am Post subject: screenshot PRX problem |
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Hello everyone,
I have a problem with my screenshot.prx: when I pressed SQUARE the prx take a screenshot but the recorded bmp weighs 0 byte therefore no previsualization is available when I want to see the screenshot...
Please help me ^^
Here the main.c:
| Code: | #include <string.h>
#include <stdio.h>
#include <pspmoduleinfo.h>
#include <kubridge.h>
#include <systemctrl.h>
#include <pspkernel.h>
#include <pspctrl.h>
#include <psppower.h>
#include <pspdisplay.h>
#include <pspdebug.h>
#include "screenshot.h"
/* Information du programme */
PSP_MODULE_INFO("screenshot", 0x1000, 1, 1);
PSP_MAIN_THREAD_ATTR(0);
PSP_MAIN_THREAD_STACK_SIZE_KB(0);
SceUID main_thid;
int main_thread(SceSize args, void *argp)
{
SceCtrlData pad;
while(1) // Boucle qui maintient le prx actif dans le XMB
{
sceCtrlReadBufferPositive(&pad, 1);
if(pad.Buttons & PSP_CTRL_SQUARE)
{
int dossier = sceIoDopen("ms0:/PICTURE/SCREEN");
if (dossier >= 0)
{
printf("Directory already exist\n");
}
else {
sceIoMkdir("ms0:/PICTURE/SCREEN", 0777);
}
screenshot();
}
sceKernelDelayThread(100000);
}
return 0;
}
int module_start(SceSize args, void *argp)
{
main_thid = sceKernelCreateThread("screenshot_main", main_thread, 6, 0x4000, 0, NULL);
if(main_thid >= 0) sceKernelStartThread(main_thid, args, argp);
return 0;
sceKernelExitDeleteThread(0);
}
int module_stop(SceSize args, void *argp)
{
return 0;
}
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Here the screenshot.c:
| Code: | #include <pspkernel.h>
#include <pspdebug.h>
#include <pspkdebug.h>
#include <pspctrl_kernel.h>
#include <pspdisplay.h>
#include <pspdisplay_kernel.h>
#include <pspsdk.h>
#include <pspctrl.h>
#include <psppower.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <pspthreadman.h>
#include <pspsysmem.h>
#include <pspusb.h>
#include <pspusbstor.h>
#include <pspsyscon.h>
#include <pspiofilemgr.h>
#include "screenshot.h"
//#include "conf.h"
//CONFIGFILE config;
//#define picture "ms0:/PICTURE/SCREEN"
typedef struct THREAD{
int count;
SceUID pThread;
} THREAD;
int count_Start;
SceUID Thread_Start[MAX_THREAD];
THREAD bufNow;
int nkLoad(){
count_Start = 0;
sceKernelGetThreadmanIdList(SCE_KERNEL_TMID_Thread, Thread_Start, MAX_THREAD, &count_Start);
bufNow.count = 0;
bufNow.pThread = 0;
return 0;
}
int nkThreadSuspend(SceUID thId){
int i, j;
SceUID myThread, *Thread_Now;
if(bufNow.pThread != 0) return 1;
bufNow.pThread = sceKernelAllocPartitionMemory(1, "th", 0, MAX_THREAD*sizeof(SceUID), NULL);
if(bufNow.pThread < 0){
bufNow.count = 0;
bufNow.pThread = 0;
return 1;
}
Thread_Now = (SceUID*)sceKernelGetBlockHeadAddr(bufNow.pThread);
sceKernelGetThreadmanIdList(SCE_KERNEL_TMID_Thread, Thread_Now, MAX_THREAD, &(bufNow.count));
myThread = sceKernelGetThreadId();
for(i = 0; i < bufNow.count; i++){
unsigned char match = 0;
SceUID tmp_thid = Thread_Now[i];
for(j = 0; j < count_Start; j++){
if((tmp_thid == Thread_Start[j]) || (tmp_thid == thId) || (tmp_thid == myThread)){
match = 1;
j = count_Start;
}
}
if(match == 0){
sceKernelSuspendThread(tmp_thid);
}
}
return 0;
}
int nkThreadResume(SceUID thId){
int i, j;
SceUID myThread, *Thread_Now;
if(bufNow.pThread == 0) return 1;
Thread_Now = (SceUID*)sceKernelGetBlockHeadAddr(bufNow.pThread);
myThread = sceKernelGetThreadId();
for(i = 0; i < bufNow.count; i++){
unsigned char match = 0;
SceUID tmp_thid = Thread_Now[i];
for(j = 0; j < count_Start; j++){
if((tmp_thid == Thread_Start[j]) || (tmp_thid == thId) || (tmp_thid == myThread)){
match = 1;
j = count_Start;
}
}
if(match == 0){
sceKernelResumeThread(tmp_thid);
}
}
sceKernelFreePartitionMemory(bufNow.pThread);
bufNow.count = 0;
bufNow.pThread = 0;
return 0;
}
typedef unsigned char BYTE;
typedef unsigned short WORD;
typedef unsigned long DWORD;
typedef long LONG;
typedef struct tagBITMAPFILEHEADER {
// WORD bfType;
DWORD bfSize;
DWORD bfReserved;
DWORD bfOffBits;
} BITMAPFILEHEADER;
typedef struct tagBITMAPINFOHEADER{
DWORD biSize;
LONG biWidth;
LONG biHeight;
WORD biPlanes;
WORD biBitCount;
DWORD biCompression;
DWORD biSizeImage;
LONG biXPelsPerMeter;
LONG biYPelsPerMeter;
DWORD biClrUsed;
DWORD biClrImportant;
} BITMAPINFOHEADER;
void screenshot_BMP(const char* filename, char imageSize){
int x, y;
int fd = sceIoOpen(filename, PSP_O_CREAT|PSP_O_WRONLY|PSP_O_TRUNC, 0777);
if(fd < 0) return;
int pwidth, pheight, bufferwidth, pixelformat, unk;
unsigned int* vram32;
unsigned short* vram16;
sceDisplayWaitVblankStart();
sceDisplayGetMode(&unk, &pwidth, &pheight);
sceDisplayGetFrameBuf((void*)&vram32, &bufferwidth, &pixelformat, &unk);
vram16 = (unsigned short*) vram32;
unsigned char bm[2], padding;
BITMAPFILEHEADER h1;
BITMAPINFOHEADER h2;
bm[0] = 0x42;
bm[1] = 0x4D;
sceIoWrite(fd, bm, 2);
int pw = pwidth, ph = pheight;
if(imageSize > 0) pw /=2, ph /= 2;
padding = (3*(pw/2) % 4);
h1.bfSize = ((24*pw + padding)*ph)/8 + sizeof(BITMAPFILEHEADER) + sizeof(BITMAPINFOHEADER) + 2;
h1.bfReserved = 0;
h1.bfOffBits = 2 + sizeof(BITMAPFILEHEADER) + sizeof(BITMAPINFOHEADER);
h2.biSize = sizeof(BITMAPINFOHEADER);
h2.biPlanes = 1;
h2.biBitCount = 24;
h2.biCompression = 0;
h2.biWidth = pw;
h2.biHeight = ph;
h2.biSizeImage = ((24*pw + padding)*ph)/8;
h2.biXPelsPerMeter = 0xEC4;
h2.biYPelsPerMeter = 0xEC4;
h2.biClrUsed = 0;
h2.biClrImportant = 0;
sceIoWrite(fd, &h1, sizeof(BITMAPFILEHEADER));
sceIoWrite(fd, &h2, sizeof(BITMAPINFOHEADER));
SceUID mem = sceKernelAllocPartitionMemory(1, "block", 0, (3*pw + padding)*sizeof(unsigned char), NULL);
unsigned char *buf = (unsigned char*)sceKernelGetBlockHeadAddr(mem);
for(x = 0; x < padding; x++) buf[3*pw + x] = 0;
for(y = (ph-1); y >= 0; y--){
int i;
for(i = 0, x = 0; x < pw; x++){
unsigned int color, offset = x + y*bufferwidth;
unsigned char r = 0, g = 0, b = 0;
if(imageSize) offset *= 2;
switch (pixelformat) {
case 0: // 16-bit RGB 5:6:5
color = vram16[offset];
vram16[offset] ^= 0xFFFF;
r = (color & 0x1f) << 3;
g = ((color >> 5) & 0x3f) << 2 ;
b = ((color >> 11) & 0x1f) << 3 ;
break;
case 1:// 16-bit RGBA 5:5:5:1
color = vram16[offset];
vram16[offset] ^= 0x7FFF;
r = (color & 0x1f) << 3;
g = ((color >> 5) & 0x1f) << 3 ;
b = ((color >> 10) & 0x1f) << 3 ;
break;
case 2:// 16-bit RGBA 4:4:4:4
color = vram16[offset];
vram16[offset] ^= 0x0FFF;
r = (color & 0xf) << 4;
g = ((color >> 4) & 0xf) << 4 ;
b = ((color >> 8) & 0xf) << 4 ;
break;
case 3:// 32-bit RGBA 8:8:8:8
color = vram32[offset];
vram32[offset] ^= 0x00FFFFFF;
r = color & 0xff;
g = (color >> 8) & 0xff;
b = (color >> 16) & 0xff;
break;
}
buf[i++] = b;
buf[i++] = g;
buf[i++] = r;
}
sceIoWrite(fd, buf, 3*pw + padding);
}
sceKernelFreePartitionMemory(mem);
sceIoClose(fd);
for(y = 0; y < ph; y++){
int i;
for(i = 0, x = 0; x < pw; x++){
unsigned int offset = x + y*bufferwidth;
if(imageSize) offset *= 2;
switch (pixelformat) {
case 0: // 16-bit RGB 5:6:5
vram16[offset] ^= 0xFFFF;
break;
case 1:// 16-bit RGBA 5:5:5:1
vram16[offset] ^= 0x7FFF;
break;
case 2:// 16-bit RGBA 4:4:4:4
vram16[offset] ^= 0x0FFF;
break;
case 3:// 32-bit RGBA 8:8:8:8
vram32[offset] ^= 0x00FFFFFF;
break;
}
}
}
}
void screenshot(void) {
int fd, compteur = 0, size = 0;
nkThreadSuspend(sceKernelGetThreadId());
while(1){
sprintf(file, "ms0:/PICTURE/SCREEN/picture%03d.bmp", compteur);
fd = sceIoOpen(file, PSP_O_CREAT|PSP_O_WRONLY|PSP_O_TRUNC, 0777);
screenshot_BMP(file, size);
if(fd < 0){
sceIoClose(fd);
break;
}
compteur++;
sceIoClose(fd);
}
nkThreadResume(sceKernelGetThreadId());
}
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here the screenshot.h:
| Code: | #ifndef __SCREENSHOT_H__
#define __SCREENSHOT_H__
#define MAX_THREAD 64
int nkLoad();
int nkThreadSuspend(SceUID thId);
int nkThreadResume(SceUID thId);
void screenshot_BMP(const char* filename, char imageSize);
void screenshot(void);
char file[64];
#endif |
And here the makefile:
| Code: | TARGET = screenshot
OBJS = main.o screenshot.o
CFLAGS = -O2 -G0 -Wall
CXXFLAGS = $(CFLAGS) -fno-exceptions
ASFLAGS = $(CFLAGS)
LIBS = -lpsppower
INCDIR =
LIBDIR =
LDFLAGS =
USE_KERNEL_LIBC = 1
USE_KERNEL_LIBS = 1
BUILD_PRX = 1
PSPSDK=$(shell psp-config --pspsdk-path)
include $(PSPSDK)/lib/build_prx.mak |
_________________ I'm apologize for my bad English because I am French :)
.::pspflashsystem::. |
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pspflashsystem
Joined: 24 Mar 2008 Posts: 31
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Posted: Sun Apr 27, 2008 4:25 am Post subject: |
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Any idea?? _________________ I'm apologize for my bad English because I am French :)
.::pspflashsystem::. |
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jimparis
Joined: 10 Jun 2005 Posts: 1179 Location: Boston
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Posted: Sun Apr 27, 2008 4:48 am Post subject: |
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You open a file and then close it without ever writing to that fd.
That will truncate at zero. It seems you are missing a basic understanding of how file I/O works. |
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J.F.
Joined: 22 Feb 2004 Posts: 2906
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Posted: Sun Apr 27, 2008 11:48 am Post subject: |
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| You open the file, then call screenshot_BMP(). However, the screenshot_BMP function tries to open the file which is already open. Instead of passing the name, you should pass the handle you just opened. |
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