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mbf
Joined: 18 Aug 2006 Posts: 55
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Posted: Sat Aug 26, 2006 5:07 am Post subject: SDK patch w/ new sceUtility stubs and prototypes |
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PSPSDK patch for new NIDS:
| Code: | /**
* Load a network module (PRX) from user mode
* Load PSP_NET_MODULE_COMMON and PSP_NET_MODULE_INET
* to use infrastructure WifI (via an access point)
*
* @param module - module number to load (PSP_NET_MODULE_xxx)
* @return 0 on success, < 0 on error
*/
int sceUtilityLoadNetModule(int module);
/**
* Unload a network module (PRX) from user mode
*
* @param module - module number be unloaded
* @return 0 on success, < 0 on error
*/
int sceUtilityUnloadNetModule(int module); |
This one may need review regarding the naming convention for the added header file psputility_netmodules.h
Diff here: http://www.megaupload.com/?d=P6HUYRWJ
More details regarding those functions here and here. Credit and thanks to Chris Swindle and Fanjita.
- mbf |
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jimparis
Joined: 10 Jun 2005 Posts: 1179 Location: Boston
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Posted: Sat Sep 16, 2006 4:53 am Post subject: |
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| Added in rev 2001 with minor changes, thanks. |
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