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Pspe, please read

 
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iwin123



Joined: 16 Dec 2006
Posts: 3

PostPosted: Sat Dec 16, 2006 11:53 am    Post subject: Pspe, please read Reply with quote

So, i don't want anyone to get mad at me for asking yet agian how to get the pspe to work, but i don't have a psp, and im spending like a whole month trying to get pspe to work. so anyway how to compile src's to work with pspe? is it march:4000? i've tried everything, pspe creators plx help me.
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iwin123



Joined: 16 Dec 2006
Posts: 3

PostPosted: Sat Dec 16, 2006 3:13 pm    Post subject: nvm Reply with quote

Nvm after countless hours of serarching/compiling/wokring

i got it! nems hello world works on pspe!!

ok next thing: 3d. Im pretty sure that pspe doesn;t work with 3d so if there is anyway to emulate any kind of psp 3d plz tell me.

BTw, how to link libs with ee-gcc?
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groepaz



Joined: 01 Sep 2005
Posts: 305

PostPosted: Sat Dec 16, 2006 7:30 pm    Post subject: Reply with quote

i would suggest to simply forget pspe...it will run hello world, and maybe a few more trivial apps - but thats pretty much all about it.
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pegasus2000



Joined: 12 Jul 2006
Posts: 160

PostPosted: Wed Dec 20, 2006 4:32 am    Post subject: Re: Pspe, please read Reply with quote

iwin123 wrote:
So, i don't want anyone to get mad at me for asking yet agian how to get the pspe to work, but i don't have a psp, and im spending like a whole month trying to get pspe to work. so anyway how to compile src's to work with pspe? is it march:4000? i've tried everything, pspe creators plx help me.


Use Nanodesktop. It hides differences between PSP and PSPE
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