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has sdl for psp port done?

 
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binch



Joined: 04 Jul 2006
Posts: 28
Location: China

PostPosted: Tue May 15, 2007 12:05 pm    Post subject: has sdl for psp port done? Reply with quote

i download from svn but don't know how to compile it for psp, need to use ./configure with cross compile?
but the libpng only need to run make directly.
so i wonder it is just a partial work, can't use it know?
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binch



Joined: 04 Jul 2006
Posts: 28
Location: China

PostPosted: Tue May 15, 2007 12:07 pm    Post subject: Re: has sdl for psp port done? Reply with quote

binch wrote:
i download from svn but don't know how to compile it for psp, need to use ./configure with cross compile?
but the libpng only need to run make directly.
so i wonder it is just a partial work, can't use it know?


i found a readme.psp, its ok now, sorry.
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HellDragon



Joined: 21 Apr 2007
Posts: 2

PostPosted: Tue May 15, 2007 12:38 pm    Post subject: Reply with quote

SDL works on PSP, but it is very slow, you should use gu instead.
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binch



Joined: 04 Jul 2006
Posts: 28
Location: China

PostPosted: Tue May 15, 2007 2:50 pm    Post subject: Reply with quote

HellDragon wrote:
SDL works on PSP, but it is very slow, you should use gu instead.


do you know how to get the gu's framebuffer, i want to manipulate it as a regular ram to plot pixels.

and do you have any code to draw a bitmap into the screen using gu, just like it did in SDL.

thx
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