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orphan frequently
Joined: 11 Aug 2005 Posts: 9
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Posted: Thu Aug 11, 2005 1:55 pm Post subject: parse error? |
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/* Callback thread */
int CallbackThread(SceSize args, void *argp) {
int cbid;
cbid = sceKernelCreateCallback("Exit Callback", exit_callback, NULL);
sceKernelRegisterExitCallback(cbid);
sceKernelSleepThreadCB();
return 0;
it says that theres an error before args, and since ive used this with a functioning program before, im not sure what's wrong, help would be appreciated. _________________ Mike3285: wtf is a palindrome
MaroonSand: no its not dude |
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Warren
Joined: 24 Jan 2004 Posts: 173 Location: San Diego, CA
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Posted: Thu Aug 11, 2005 1:55 pm Post subject: |
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| you're probably not including the file that defines SceSize |
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orphan frequently
Joined: 11 Aug 2005 Posts: 9
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Posted: Thu Aug 11, 2005 3:07 pm Post subject: |
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im using the win32 setup as opposed to the cygwin setup i used last time (no choice there), so would there be any way i messed up, by not putting all the files in correctly? _________________ Mike3285: wtf is a palindrome
MaroonSand: no its not dude |
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Agoln

Joined: 08 Jun 2005 Posts: 326 Location: Fort Wayne, IN
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Posted: Fri Aug 12, 2005 4:01 pm Post subject: |
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dont use any win32 app, delete everything you have done so far and start over with http://wiki.pspdev.org/psp:programming_faq
That site will get you the latest and greatest.
(if you dont want to do that, then maybe you missed a header file somewhere?) _________________ Lego of my Ago! |
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