forums.ps2dev.org Forum Index forums.ps2dev.org
Homebrew PS2, PSP & PS3 Development Discussions
 
 FAQFAQ   SearchSearch   MemberlistMemberlist   UsergroupsUsergroups   RegisterRegister 
 ProfileProfile   Log in to check your private messagesLog in to check your private messages   Log inLog in 

What is the license of the original PiKey driver ?

 
Post new topic   Reply to topic    forums.ps2dev.org Forum Index -> PSP Development
View previous topic :: View next topic  
Author Message
pegasus2000



Joined: 12 Jul 2006
Posts: 160

PostPosted: Sun Jan 18, 2009 8:47 am    Post subject: What is the license of the original PiKey driver ? Reply with quote

With the new version of Nanodesktop (0.3.6) I'll release a version of
the PiKey driver called ndPiKeyDriver.Prx.

In a document that will be redistribuited with the driver, I must signal
the things regarding the original code and the copyright.

ndPiKeyDriver.Prx derives from PiKey driver of Fanjita.


My question is: what is the license of the original driver ?
Back to top
View user's profile Send private message
angelo



Joined: 29 Aug 2007
Posts: 168

PostPosted: Tue Jan 20, 2009 8:51 am    Post subject: Reply with quote

There are none! Go ahead and use it. I asked Fanjita 3+ times to use his work... never got a reply.
Back to top
View user's profile Send private message Send e-mail MSN Messenger
pegasus2000



Joined: 12 Jul 2006
Posts: 160

PostPosted: Tue Jan 20, 2009 9:34 am    Post subject: Reply with quote

angelo wrote:
There are none! Go ahead and use it. I asked Fanjita 3+ times to use his work... never got a reply.


Thanks for the answer.

A curiosity: have you the Targus Keyboard ?
I want to see if you can save my life...
Back to top
View user's profile Send private message
Wally



Joined: 26 Sep 2005
Posts: 672

PostPosted: Tue Jan 20, 2009 9:42 am    Post subject: Reply with quote

angelo wrote:
There are none! Go ahead and use it. I asked Fanjita 3+ times to use his work... never got a reply.


Fanjita has a child now, so of course he's not going to reply right away :)
Back to top
View user's profile Send private message AIM Address
Art



Joined: 09 Nov 2005
Posts: 647

PostPosted: Tue Jan 20, 2009 10:47 am    Post subject: Reply with quote

You're best off emailing through the noobz web site.
I had some luck with that.
_________________
If not actually, then potentially.
Back to top
View user's profile Send private message
jean



Joined: 05 Jan 2008
Posts: 489

PostPosted: Tue Jan 20, 2009 8:34 pm    Post subject: Reply with quote

The pikey plugin's structure is so simple that you could study it and then rewrite it on your own being free from licenses in minutes. This -however- does not mean that i understand/approve your use of custom licenses in an open-source/GPL environment like this (if we are still messing around with PSP's homebrews is due to the intrinsic being free of the whole scene, even if you look at it from the legal point of view). Pay attention to the fact that your source code can be whatever license you like, but for binaries redistribution the story changes slightly: binaries' licenses are often subject to the number/type of links you use and to the compiler you used to generate them. Whenever a lincense is missing you can consider it to be a Public Domain (http://en.wikipedia.org/wiki/Public_domain) and this - despite the lack in restrictions on possible uses - somehow collides with patents/copy rights/intellectual property. Dig the remaining yourself...
Back to top
View user's profile Send private message
pegasus2000



Joined: 12 Jul 2006
Posts: 160

PostPosted: Tue Jan 20, 2009 8:59 pm    Post subject: Reply with quote

jean wrote:
The pikey plugin's structure is so simple that you could study it and then rewrite it on your own being free from licenses in minutes. This -however- does not mean that i understand/approve your use of custom licenses in an open-source/GPL environment like this (if we are still messing around with PSP's homebrews is due to the intrinsic being free of the whole scene, even if you look at it from the legal point of view). Pay attention to the fact that your source code can be whatever license you like, but for binaries redistribution the story changes slightly: binaries' licenses are often subject to the number/type of links you use and to the compiler you used to generate them. Whenever a lincense is missing you can consider it to be a Public Domain (http://en.wikipedia.org/wiki/Public_domain) and this - despite the lack in restrictions on possible uses - somehow collides with patents/copy rights/intellectual property. Dig the remaining yourself...



In fact, all components of Nanodesktop has a document that explains
the original paternity and the original license of the driver.

This is because I want to respect the rights of the original coders.
Back to top
View user's profile Send private message
pegasus2000



Joined: 12 Jul 2006
Posts: 160

PostPosted: Wed Jan 21, 2009 9:25 am    Post subject: Reply with quote

angelo wrote:
There are none! Go ahead and use it. I asked Fanjita 3+ times to use his work... never got a reply.


Angelo, do you know how I can contact Fanjita ? I need someone
that knows the internal working of PiKey and that gives me
some informations...
Back to top
View user's profile Send private message
Display posts from previous:   
Post new topic   Reply to topic    forums.ps2dev.org Forum Index -> PSP Development All times are GMT + 10 Hours
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB © 2001, 2005 phpBB Group