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drpollo
Joined: 30 Aug 2005 Posts: 8
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Posted: Sun Sep 04, 2005 3:30 am Post subject: PSPTed - PSP Text Editor |
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I have coded a simple text editor called PSPTed. Right now supports only the most basic functions, but is a start. You can load/save text files and modify them with some care. The character input is made with the analog pad and trigger buttons.
It's in process of being registered in sourceforge. While it's accepted, if anyone wants the code I can send it by mail, just drop me a line.
Alberto Cuesta
alcueca(at)inf.upv.es |
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F9zDark
Joined: 02 Apr 2005 Posts: 127
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Posted: Sun Sep 04, 2005 2:00 pm Post subject: |
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| Any chance you can make this compatible with the keyboard drivers that were made? If not, I'll drop you an email and see what I can do. |
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drpollo
Joined: 30 Aug 2005 Posts: 8
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Posted: Sun Sep 04, 2005 9:51 pm Post subject: |
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I don't think shouldn't be any problem in supporting USB keyboards, as the main program doesn't care where the characters came from. Can you give me a link so I can see which drivers are you talking about and get some background?
Alberto |
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F9zDark
Joined: 02 Apr 2005 Posts: 127
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Posted: Mon Sep 05, 2005 2:39 am Post subject: |
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Here you go:
http://forums.ps2dev.org/viewtopic.php?t=2926
The program, at least the first release of it, used a buffer(as it was called and as it seemed from my observations) to put the characters onto the screen. I tried to make it save this upon exit (thus making a very simple text editor) but the program got errors and when it didn't get errors on compile, it wouldn't even run on the PSP. If you can send your source code to F9zDark at gmail dot com then perhaps I can see what I can do. |
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drpollo
Joined: 30 Aug 2005 Posts: 8
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Posted: Tue Sep 06, 2005 8:32 am Post subject: hosted at sourceforge.net |
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The guys at sourceforge have confirmed the PSPTed project, so now anyone can download the latest version or ask in the forums here: http://sourceforge.net/projects/pspted/
As always, any commentary would be appreciated (even if it's to blame my inexperience coding in C, provided you help me to learn more).
Alberto |
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