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Using libpng.. max file size?

 
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framerate



Joined: 14 Aug 2005
Posts: 20

PostPosted: Fri Feb 17, 2006 10:40 am    Post subject: Using libpng.. max file size? Reply with quote

I tried loading in an image at about 1MB for testing and crashed the PSP.

Is there just a limit on file sizes someplace in libpng? Or would this be an individual limitation within my graphics engine?

Thanks in advance!
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dot_blank



Joined: 28 Sep 2005
Posts: 498
Location: Brasil

PostPosted: Fri Feb 17, 2006 12:15 pm    Post subject: Reply with quote

check your input image buffer
make sure its capable of holding
your 1MB png image....as a side note
png is very very bloaty and tga image
is more recommended ..at least bmp
is sufficient
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