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forums.ps2dev.org Homebrew PS2, PSP & PS3 Development Discussions
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woog
Joined: 16 Aug 2005 Posts: 1 Location: san diego
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Posted: Thu Aug 18, 2005 5:12 am Post subject: Additions to build.mak for kxploit without corrupted data |
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This adds targets to build.mak for kxploit with corrupted data hidden and for automated installation to PSP.
For example, to compile and install on PSP with corrupted data hidden (use the appropriate destination directory for your system):
make kxploit2-install INSTALL_DIR=/media/usbdisk/psp/game
| Code: |
--- build.mak 2005-08-17 12:10:42.000000000 -0700
+++ mine/build.mak 2005-08-17 12:10:10.000000000 -0700
@@ -90,6 +90,19 @@
FINAL_TARGET = $(TARGET).elf
endif
+ifndef TARGET_LONG
+TARGET_LONG:=$(TARGET)_________________________________1
+endif
+
+ifndef TARGET_BASE
+TARGET_BASE:=$(strip $(shell echo "$(TARGET_LONG)" | sed -e 's/\(.\{6\}\).*/\1/'))
+endif
+
+ifndef TARGET_SHORT
+TARGET_SHORT:=$(TARGET_BASE)~1%
+endif
+
+
all: $(EXTRA_TARGETS) $(FINAL_TARGET)
kxploit: $(TARGET).elf $(PSP_EBOOT_SFO)
@@ -100,6 +113,27 @@
$(PSP_EBOOT_ICON1) $(PSP_EBOOT_UNKPNG) $(PSP_EBOOT_PIC1) \
$(PSP_EBOOT_SND0) NULL $(PSP_EBOOT_PSAR)
+kxploit2: $(TARGET).elf $(PSP_EBOOT_SFO)
+ mkdir -p "$(TARGET_LONG)"
+ $(STRIP) $(TARGET).elf -o $(TARGET_LONG)/$(PSP_EBOOT)
+ mkdir -p "$(TARGET_SHORT)"
+ $(PACK_PBP) "$(TARGET_SHORT)/$(PSP_EBOOT)" $(PSP_EBOOT_SFO) $(PSP_EBOOT_ICON) \
+ $(PSP_EBOOT_ICON1) $(PSP_EBOOT_UNKPNG) $(PSP_EBOOT_PIC1) \
+ $(PSP_EBOOT_SND0) NULL $(PSP_EBOOT_PSAR)
+ @echo "copy $(TARGET_LONG) to psp before $(TARGET_SHORT)"
+
+install-dir-check:
+ test "x$(INSTALL_DIR)" != "x" && test -d "$(INSTALL_DIR)"
+
+kxploit-install: kxploit install-dir-check
+ cp -rf "$(TARGET)" "$(TARGET)%" "$(INSTALL_DIR)"
+
+kxploit2-install: kxploit2 install-dir-check
+ cp -rf "$(TARGET_LONG)" "$(INSTALL_DIR)"
+ sync
+ cp -rf "$(TARGET_SHORT)" "$(INSTALL_DIR)"
+ sync
+
$(TARGET).elf: $(OBJS)
$(LINK.c) $^ $(LIBS) -o $@
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mrbrown
Joined: 17 Jan 2004 Posts: 1536
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Posted: Thu Aug 18, 2005 5:32 am Post subject: |
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| This was rejected once before ... installation targets don't belong in build.mak. |
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holger
Joined: 18 Aug 2005 Posts: 204
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Posted: Sun Aug 21, 2005 5:05 am Post subject: |
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hi,
I commited a psp-install script, similiar to GNU install to the pspgl/tools/ directory: http://svn.ps2dev.org/filedetails.php?repname=psp&path=%2Ftrunk%2Fpspgl%2Ftools%2Fpsp-install&rev=904&sc=0
The script is controlled via environment variables, simply export your PSP_REVISION and your PSP_MOUNTDIR in your .bashrc (or whatever shell config file you are using).
Using this and the psp-setup.c hook you can compile&install existing (well-written, prepared for cross-compilation) packages with no or minimal changes, you basically need to overwrite only the used environment variables before calling "configure" or "make":
CC=psp-gcc LD=psp-gcc INSTALL=psp-install LFLAGS="-DMODULE_NAME=name psp-setup.c (other linker flags follow)"
hope you find it useful, with this the existing Makefiles and build rules can become somewhat simplified.
Holger |
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