forums.ps2dev.org Forum Index forums.ps2dev.org
Homebrew PS2, PSP & PS3 Development Discussions
 
 FAQFAQ   SearchSearch   MemberlistMemberlist   UsergroupsUsergroups   RegisterRegister 
 ProfileProfile   Log in to check your private messagesLog in to check your private messages   Log inLog in 

Memory limitation with GL_VERTEX_ARRAY ?

 
Post new topic   Reply to topic    forums.ps2dev.org Forum Index -> PSP Development
View previous topic :: View next topic  
Author Message
LarryTM



Joined: 04 Jul 2006
Posts: 30

PostPosted: Sun Aug 20, 2006 7:59 pm    Post subject: Memory limitation with GL_VERTEX_ARRAY ? Reply with quote

Hi,

im trying to upload an object with 25600 polys into gl_vertex_array and i have something strange :

Old rendering method : glBegin(GL_TRIANGLES);...glEnd(); etc.



New rendering method: glEnableClientState(GL_VERTEX_ARRAY); etc.



So, its my error ? or memory is full?

/lar
Back to top
View user's profile Send private message Visit poster's website
Display posts from previous:   
Post new topic   Reply to topic    forums.ps2dev.org Forum Index -> PSP Development All times are GMT + 10 Hours
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB © 2001, 2005 phpBB Group