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lingenfr_psp
Joined: 24 Nov 2008 Posts: 9
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Posted: Mon Nov 24, 2008 11:37 am Post subject: Remotejoy on Linux (*buntu Intrepid) |
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As the subject says, I have been trying for a couple of weekends/weekdays to build RJ on Kubuntu 8.10 (Intrepid Ibex) without much luck. I have looked at the instructions here:
http://www.ngine.de/index.jsp?pageid=4292 and here:
http://www.guztech.nl/index.php?option=com_content&view=article&id=49:setting-up-the-psptoolchain&catid=38:psp&Itemid=56
and I have read what seems to be the only relevant thread on this site here:
http://forums.ps2dev.org/viewtopic.php?t=10130&highlight=remotejoy
but so far, I can get past the script that builds the toolchain. I followed the instructions here:
http://ubuntuforums.org/showthread.php?t=985800
to use gcc 4.2 and g++ 4.3 for compile the toolchain. After watching the script run, I am not sure that is correct, but I was out of ideas.
When I run toolchain-sudo.sh, I get the following (this is the tail):
make -C pspsh clean
make[1]: Entering directory `/home/lingenfr/pspdev/psptoolchain/build/psplinkusb/pspsh'
rm -f pspsh *.o
make[1]: Leaving directory `/home/lingenfr/pspdev/psptoolchain/build/psplinkusb/pspsh'
make -C usbhostfs_pc clean
make[1]: Entering directory `/home/lingenfr/pspdev/psptoolchain/build/psplinkusb/usbhostfs_pc'
rm -f usbhostfs_pc *.o
make[1]: Leaving directory `/home/lingenfr/pspdev/psptoolchain/build/psplinkusb/usbhostfs_pc'
if ( which sdl-config ); then { make -C tools/remotejoy/pcsdl clean; } else { make -C tools/remotejoy/pc clean; } fi
make[1]: Entering directory `/home/lingenfr/pspdev/psptoolchain/build/psplinkusb/tools/remotejoy/pc'
rm -f remotejoy *.o
make[1]: Leaving directory `/home/lingenfr/pspdev/psptoolchain/build/psplinkusb/tools/remotejoy/pc'
make -C pspsh all
make[1]: Entering directory `/home/lingenfr/pspdev/psptoolchain/build/psplinkusb/pspsh'
g++ -Wall -g -D_PCTERM -I../psplink -c -o pspsh.o pspsh.C
make[1]: g++: Command not found
make[1]: *** [pspsh.o] Error 127
make[1]: Leaving directory `/home/lingenfr/pspdev/psptoolchain/build/psplinkusb/pspsh'
make: *** [all] Error 2
../scripts/009-psplinkusb.sh: Failed.
ERROR: Could not run the toolchain script.
If I try to go to the psplinkusb folder and run make, it eventually tells me it can't find psp-config and psp-gcc although they are in /usr/local/pspdev/bin as they should be and they run from the command prompt. I have also read the READMEs that come with the toolchain and a host of other websites in various languages. Bottom line is I have searched and read so please don't tell me to do either unless it is a known good set of instructions. Can anyone help or point me to a more up to date set of instructions.
Bumped once. |
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NoEffex
Joined: 27 Nov 2008 Posts: 108
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Posted: Thu Nov 27, 2008 4:31 pm Post subject: |
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| I use fedora, and am having the same issue, however not same problem. It compiles, but doesn't work. I'm wondering if anybody is willing to port the client of remotejoylite to linux-based platforms. |
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paraita

Joined: 25 Sep 2007 Posts: 12 Location: Nice, France
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Posted: Thu Nov 27, 2008 8:34 pm Post subject: Re: Remotejoy on Linux (*buntu Intrepid) |
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| lingenfr_psp wrote: |
make[1]: Entering directory `/home/lingenfr/pspdev/psptoolchain/build/psplinkusb/pspsh'
g++ -Wall -g -D_PCTERM -I../psplink -c -o pspsh.o pspsh.C
make[1]: g++: Command not found
make[1]: *** [pspsh.o] Error 127
make[1]: Leaving directory `/home/lingenfr/pspdev/psptoolchain/build/psplinkusb/pspsh'
make: *** [all] Error 2
../scripts/009-psplinkusb.sh: Failed.
ERROR: Could not run the toolchain script.
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are you sure g++ is installed ? altough i think it's used earlier in the script but it's weird.
Be sure you explicited corretly the path to your fink/macports bin folder
You can try to run the 009-psplinkusb script manually |
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reizencroft
Joined: 04 Jul 2008 Posts: 7
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Posted: Sat Nov 29, 2008 12:33 am Post subject: |
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Try this one out:
* Install GCC 4.2
| Code: | | sudo apt-get install gcc-4.2 |
* Modify toolchain-sudo.sh, adding following right before “export PSPDEV=/usr/local/pspdev”
| Code: | | export CC=/usr/bin/gcc-4.2 |
like so:
| Code: | #!/bin/bash
# toolchain-sudo.sh by Dan Peori (danpeori@oopo.net)
## Enter the psptoolchain directory.
cd "`dirname $0`" || { echo "ERROR: Could not enter the psptoolchain directory."; exit 1; }
## Set up the environment.
export CC=/usr/bin/gcc-4.2
export PSPDEV=/usr/local/pspdev
export PATH=$PATH:$PSPDEV/bin
## Run the toolchain script.
./toolchain.sh $@ || { echo "ERROR: Could not run the toolchain script."; exit 1; } |
*run the toolchain script
And use the latest g++.
hope this helps. |
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lingenfr_psp
Joined: 24 Nov 2008 Posts: 9
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Posted: Sun Dec 07, 2008 1:19 pm Post subject: Re: Remotejoy on Linux (*buntu Intrepid) |
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| paraita wrote: | | lingenfr_psp wrote: |
make[1]: Entering directory `/home/lingenfr/pspdev/psptoolchain/build/psplinkusb/pspsh'
g++ -Wall -g -D_PCTERM -I../psplink -c -o pspsh.o pspsh.C
make[1]: g++: Command not found
make[1]: *** [pspsh.o] Error 127
make[1]: Leaving directory `/home/lingenfr/pspdev/psptoolchain/build/psplinkusb/pspsh'
make: *** [all] Error 2
../scripts/009-psplinkusb.sh: Failed.
ERROR: Could not run the toolchain script.
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are you sure g++ is installed ? altough i think it's used earlier in the script but it's weird.
Be sure you explicited corretly the path to your fink/macports bin folder
You can try to run the 009-psplinkusb script manually |
g++-4.3 was installed. I installed 4.2 and created a symlink to /usr/bin/g++. I also followed the instructions in the post above. I think it worked. Not sure what you are talking about on the macports stuff. Maybe you have me confused with a mac user. |
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lingenfr_psp
Joined: 24 Nov 2008 Posts: 9
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Posted: Mon Dec 08, 2008 1:02 am Post subject: |
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I tried to make some educated guesses by following ngine and some other websites as well as the information provided with the packages. I got everything to compile. Yeah!. I am running 5.00m33-4 on my PSP. On my PC I run:
~/pspdev/psplinkusb/release_oe/pc/usbhostfs_pc/usbhostfspc
I get a response that it is 'Connected to device'
--------------------------------------------------------------------------------------
I have previously copied the ~/pspdev/psplinkusb/release_oe/psplink folder to my /psp/game folder on my psp.
As well I created a /remotejoy folder in the root and copied the remotejoy.prx from the ~/pspdev/psplinkusb/release_oe/psplink folder
--------------------------------------------------------------------------------------
Next I open a new sh tab and run:
~/pspdev/psplinkusb/release_oe/pc/pspsh/pspsh
I get the host0:> prompt. It responds to the help command but when I issue the 'reset vsh' command it says 'resetting vsh' but eventually the psp turns off.
What next? Have I missed something or used the wrong versions? Thanks.
Last edited by lingenfr_psp on Tue Jan 06, 2009 3:12 am; edited 1 time in total |
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lingenfr_psp
Joined: 24 Nov 2008 Posts: 9
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Posted: Thu Dec 11, 2008 9:24 pm Post subject: |
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| Bump. Please provide some feedback. |
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lingenfr_psp
Joined: 24 Nov 2008 Posts: 9
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Posted: Sun Dec 14, 2008 10:31 pm Post subject: |
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| Bump. |
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lingenfr_psp
Joined: 24 Nov 2008 Posts: 9
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Posted: Sat Dec 20, 2008 11:40 pm Post subject: |
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| Bump. Bump. Bump. |
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J.F.
Joined: 22 Feb 2004 Posts: 2906
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Posted: Sun Dec 21, 2008 12:38 pm Post subject: |
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| Never use it. How's that for feedback? :) |
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lingenfr_psp
Joined: 24 Nov 2008 Posts: 9
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Posted: Wed Dec 24, 2008 8:45 am Post subject: |
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| Worthless, but better than silence. Still need help. Please. |
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jsharrad
Joined: 20 Oct 2005 Posts: 102
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Posted: Wed Dec 24, 2008 9:48 am Post subject: |
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| I've never been able to reset psplink to vsh either, I get the same lockup and then the psp turns off. I've never needed it though, so I never looked into why it did it. PSPLink & remotejoy both work without going through vsh though so if you just want to debug apps, you're all set. |
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lingenfr_psp
Joined: 24 Nov 2008 Posts: 9
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Posted: Tue Jan 06, 2009 3:11 am Post subject: |
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| OK, what I really want to do is find a way to rip my UMD videos. I thought that RJ might be a step in that direction. Theoretically, I ought to be able to capture that stream, then transcode it into something useful. Folks have tried more traditional approaches without success. Regardless, I want to get RJ working. Over on the maxconsole forums, Tinman reports that he got it working 90% on 64-bit linux. He and others shared some binaries, but I have not been able to get them working either. It is disappointing that this project is being developed in linux yet it seems the only folks unable to use it are linux users. Wacky. |
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