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sauron_le_noir
Joined: 05 Jul 2008 Posts: 229
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Posted: Sat Jul 05, 2008 8:07 am Post subject: Need a method to determine if eboot.bpb is a psx game |
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Dark alex has release the cf 4.01 with a sdk and a sample that can be a skelet
to make a shell for psp.
The method to launch in this sample a homebrew or a psx game is different
my question is: is there a method (a magic number that i read from the eboot.bpb or ...)
to determine if the eboot.bpb is a psx game or a normal homebrew
many thx for the replies |
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Wally

Joined: 26 Sep 2005 Posts: 672
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Posted: Sat Jul 05, 2008 10:34 am Post subject: Re: Need a method to determine if eboot.bpb is a psx game |
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| sauron_le_noir wrote: | Dark alex has release the cf 4.01 with a sdk and a sample that can be a skelet
to make a shell for psp.
The method to launch in this sample a homebrew or a psx game is different
my question is: is there a method (a magic number that i read from the eboot.bpb or ...)
to determine if the eboot.bpb is a psx game or a normal homebrew
many thx for the replies |
All i can say is that bpb's dont exists.. its PBP not BPB
Wally |
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Art
Joined: 09 Nov 2005 Posts: 647
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Posted: Sat Jul 05, 2008 11:00 am Post subject: |
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Open it with a hex editor and you'll see heaps of differences. _________________ If not actually, then potentially. |
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sauron_le_noir
Joined: 05 Jul 2008 Posts: 229
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Posted: Sat Jul 05, 2008 3:59 pm Post subject: |
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heuuu we called dyslexia .... of meaby it was very late (or early) tonight
and of course it was PBP and not BPB |
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sauron_le_noir
Joined: 05 Jul 2008 Posts: 229
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Posted: Sat Jul 05, 2008 4:24 pm Post subject: |
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| i use some code extract from prxtool found at svn co svn://svn.ps2dev.org/psp/trunk/prxtool i don't like guesing with a hex editor. 9/10 chance that i'm guesing wrong |
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