SaxxonPike
Joined: 27 Nov 2004 Posts: 1
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Posted: Wed Nov 23, 2005 2:14 pm Post subject: To all the expert programmers... |
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I figure you may know about LZ compression. It's very fast and reliable, however there are many implementations of it (and thus brings my question to light...)
I've seen a special implementation of this compression in Konami games, more specifically the Beatmania series for the Playstation. I want to know if anyone has familiarity with this format, and I would also like to know how this LZ variant works, if you've seen it before.
I have the SLPM files for the involved games, however I realize that distributing those is illegal. But I have a compressed and uncompressed data table for comparrison:
http://s38.yousendit.com/d.aspx?id=2WOUA47K9D24N3ACVLOEY79KBX
If you could provide any source code as to how to get from the compressed version to the decompressed version, I'd *very* greatly appreciate it.
Thanks for the consideration.
- SaxxonPike |
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