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really open ps2 linux

 
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dmitriy



Joined: 10 Aug 2005
Posts: 2

PostPosted: Thu Aug 11, 2005 11:47 pm    Post subject: really open ps2 linux Reply with quote

sorry, it is a question of novice.

is there any linux distro for ps2, which does not require sony copyrighted runtime environment in order to load?

i mean also live-cd or hard-disk install disros

thanks
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ooPo
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Joined: 17 Jan 2004
Posts: 2032
Location: Canada

PostPosted: Fri Aug 12, 2005 12:59 am    Post subject: Reply with quote

None that I've ever heard of. Sorry.
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urchin



Joined: 02 Jun 2005
Posts: 121

PostPosted: Sun Aug 14, 2005 3:45 am    Post subject: Reply with quote

what about blackrhino?...

http://blackrhino.xrhino.com
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ooPo
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Joined: 17 Jan 2004
Posts: 2032
Location: Canada

PostPosted: Sun Aug 14, 2005 4:39 am    Post subject: Reply with quote

The first instruction for installing blackrhino:

Code:
Install Sony Playstation 2 Linux on /dev/hda1.

It also appears to require booting from the ps2linux bootloader:

Code:
Edit your memory card's p2lboot.cnf file and add an entry to boot into the newly created BlackRhino GNU/Linux partition.

It also has this interesting note:

Code:
 Since dynamic network support is not included in the stock v2.2.1 Sony Playstation 2 Linux kernel, you must initially use a static network configuration (or a different kernel with dynamic support).

So, if it requires ps2linux to be installed, uses the ps2linux bootloader to boot and actually uses the same ps2linux kernel... it probably requires ps2linux and its wonderful, copyrighted RTE environment.

I'm afraid the answer to your question about blackrhino is... no.
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urchin



Joined: 02 Jun 2005
Posts: 121

PostPosted: Mon Aug 15, 2005 6:11 pm    Post subject: Reply with quote

it wasn't clear to me whether ps2linux was required just to install, or required for every boot...
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rinco



Joined: 21 Jan 2005
Posts: 255
Location: Canberra, Australia

PostPosted: Mon Aug 15, 2005 6:54 pm    Post subject: Reply with quote

i run blackrhino and i can assure you it requires the ps2linux rte (every time you boot).
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PeRsOnAlCoNfUsEr



Joined: 25 Oct 2005
Posts: 5

PostPosted: Wed Oct 26, 2005 5:56 am    Post subject: Reply with quote

Is'nt it just another elf format binary (or could you make it such)?
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Drakonite
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Joined: 17 Jan 2004
Posts: 989

PostPosted: Mon Oct 31, 2005 7:43 pm    Post subject: Reply with quote

PeRsOnAlCoNfUsEr wrote:
Is'nt it just another elf format binary (or could you make it such)?

...you mean in the same way that MS Office is "just another pe format binary"?
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PeRsOnAlCoNfUsEr



Joined: 25 Oct 2005
Posts: 5

PostPosted: Sat Nov 05, 2005 10:50 am    Post subject: Reply with quote

...

I mean couldn't one just build a kernel that could be loaded w/ any elf file loader (i use LaunchELF mostly) and build a tiny dist. consisting only what is needed to run linux and maybe gcc? In fact, it can be done, now that i think of it. I'll gladly start working on it personally.
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Drakonite
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Joined: 17 Jan 2004
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PostPosted: Sat Nov 05, 2005 4:54 pm    Post subject: Reply with quote

You have a ton of work to be done in the way of talking to the hardware.

Writing drivers is complicated even further by the fact that on the PS2 you have to talk to a secondary I/O Processor (the IOP) to talk to the peripheral hardware.

Sony solved this by having an RTE (Run Time Environment) that in the simplest terms created an abstraction layer between linux and the PS2's hardware. The RTE is proprietary; it is NOT GPL'd and is NOT distributable, so don't ask. (This is the only warning you'll get)

There is a start at a homebrew RTE called TGE, but its not done and AFAIK not in any sort of active development (sadly) and I don't remember how far along it is at this point.

All of this has been discussed numerous times so if you want more info use the search.
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PeRsOnAlCoNfUsEr



Joined: 25 Oct 2005
Posts: 5

PostPosted: Fri Nov 18, 2005 6:03 am    Post subject: Reply with quote

Do you kno where i might be able to get what ever is left over of that project. Googling TGE just gets the 2k4 news anouncement, and i cant get CVS access (no home net access, i use the schools though (ITT))

im gonna have to get mi hands on a copy of the RTE to study it a bit (ill just barrow my friends installer cd) ill have to look into lisigning to see how much i can reverse it (knowig sony, none at all :-<)
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weltall



Joined: 20 Feb 2004
Posts: 310

PostPosted: Fri Nov 18, 2005 3:44 pm    Post subject: Reply with quote

here: http://svn.ps2dev.org/listing.php?repname=ps2ware&path=%2Ftrunk%2FTGE%2F&rev=0&sc=0
you can just download the binary svn package and extract the two or three necessary file and then start them by prompt (if the computer of the school have windows)
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