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forums.ps2dev.org Homebrew PS2, PSP & PS3 Development Discussions
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rock_light
Joined: 14 Jun 2005 Posts: 4
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Posted: Sat Apr 01, 2006 1:42 am Post subject: Fresh as a Lamb - Where to start w/ HJE++ and VS6? |
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Yo hope this isn't too much of a bother but.
I am very interested in designing a game using this engine. It's been a dream of mine my whole life to be able to design a 2D game that works in 3D just like this! My only (big) problem is I have NO IDEA where to start!
Do I need to learn to use all of Visual Studio 6 before I learn how to use what was included in the HJE++ package? I'm not familiar with C++ programming in any way.
Does anyone have any ideas where to start other than just reading VS6 tutorials? I would be forever in your debt if you could help steer me towards understanding this HJE++ engine and getting a very simple mario style demo
going up on my own!
Plz help. Any info (maybe with video tutorials? lol) Would be extremely generous, and most appreciated.
Thanx for reading _________________ Hi hey hello |
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JesusXP
Joined: 17 Jan 2006 Posts: 80 Location: Ontario, Canada
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Posted: Sat Apr 01, 2006 3:24 am Post subject: |
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Thinking In C++
google it,
It's a free E-book, that'll get you started in C++, Learn a bit of it first, before you move on to tutorials at www.scriptscribbler.com. |
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