forums.ps2dev.org Forum Index forums.ps2dev.org
Homebrew PS2, PSP & PS3 Development Discussions
 
 FAQFAQ   SearchSearch   MemberlistMemberlist   UsergroupsUsergroups   RegisterRegister 
 ProfileProfile   Log in to check your private messagesLog in to check your private messages   Log inLog in 

need help for error code 80120005

 
Post new topic   Reply to topic    forums.ps2dev.org Forum Index -> PSP Development
View previous topic :: View next topic  
Author Message
Yann



Joined: 09 Jan 2007
Posts: 2

PostPosted: Tue Jan 09, 2007 3:23 pm    Post subject: need help for error code 80120005 Reply with quote

need help for error code 80120005

I am newbie for psp dev, but can't find the solution for my first try in net

1. I had setup the newest devkitPSP in my pc
2. can make the examples/HelloWorld successfully
3. but when I put them on my psp w/ 2.71 + HEND enabled, it can't run the program
(error code 80120005)
4. but I can run the D/L homebrews like eReader/mvspsp
5. run the examples from HENA is no problem
6. may need to build 2.xx homebrew? but I rebuilt the HENA examples or rebuilt eReader w/ src, it still can't run!

I can't get it :<

why my self builds had error code but the with-EBOOT.PBP had no problem
in the same psp environment.

is any tricks in PSP TOOL/SDK version or somthing??
Back to top
View user's profile Send private message
Yann



Joined: 09 Jan 2007
Posts: 2

PostPosted: Tue Jan 09, 2007 5:20 pm    Post subject: Reply with quote

after all i found it's is because the PARAM.SFO.

when i put a PARAM.SFO from HENA's example in my folder so it don't generated a new one and make, the pbp can run in my psp!

and i keep search in google it said which FW2.xx needs more information.

current version of mksfo.exe doesn't make necessary information.

thx all, and hope this help other newbies ^^

p.s. some said there is a modified mksfo.exe??
Back to top
View user's profile Send private message
FreePlay



Joined: 04 Jan 2006
Posts: 71
Location: Schenectady, New York, USA

PostPosted: Thu Jan 11, 2007 9:45 am    Post subject: Reply with quote

If you use the actual PSP SDK and not the DevKitPSP thing, it *should* have a mksfo that works the way you want. At the very least, the EBOOTs I made with it ran on 2.80 without needing to be passed through PatchSFO first.
Back to top
View user's profile Send private message
WinterMute



Joined: 05 Jul 2005
Posts: 9
Location: UK

PostPosted: Fri Feb 09, 2007 4:13 pm    Post subject: Reply with quote

FreePlay wrote:
If you use the actual PSP SDK and not the DevKitPSP thing, it *should* have a mksfo that works the way you want. At the very least, the EBOOTs I made with it ran on 2.80 without needing to be passed through PatchSFO first.


devkitPSP is merely a native windows build of the actual psp sdk which doesn't require cygwin.

For what it's worth I've just updated devkitPSP with today's psp sdk fresh from svn, this is release 9 as announced on http://www.devkitpro.org.

MrMr[ICE] has been having fun with it for the last hour or so :)

Yann, try the latest one, see if that helps. If you used the devkitPro Updater you should be able to just hit the update button.
Back to top
View user's profile Send private message Visit poster's website
gbj1



Joined: 08 Feb 2007
Posts: 45

PostPosted: Sat Feb 10, 2007 2:09 am    Post subject: Reply with quote

devkitPSP is made up with mingw?
_________________
guo.bojun@gmail.com
Back to top
View user's profile Send private message
Display posts from previous:   
Post new topic   Reply to topic    forums.ps2dev.org Forum Index -> PSP Development All times are GMT + 10 Hours
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB © 2001, 2005 phpBB Group