| View previous topic :: View next topic |
| Author |
Message |
qbic2005
Joined: 30 Jan 2007 Posts: 2
|
Posted: Wed Jan 31, 2007 8:34 am Post subject: psp sdk 3.02 / 3.03 oe-a |
|
|
Hi
I wan't to set up a development enviroment for 3.0X oe-x, can anyone direct me to a good userguide or the correct forum?
(I've already set up the basic psp dev env with the toolchain, I guess it is only a small adaption from here on)
Thanks!!! |
|
| Back to top |
|
 |
Bytrix
Joined: 14 Sep 2005 Posts: 72 Location: England
|
Posted: Wed Jan 31, 2007 9:19 am Post subject: |
|
|
| You don't need anything special for 3.03 OE. The toolchain/pspsdk is used for developing homebrew for all firmware versions. |
|
| Back to top |
|
 |
Hellcat
Joined: 24 Jan 2007 Posts: 84
|
Posted: Fri Feb 02, 2007 10:51 pm Post subject: |
|
|
Hi!
This question might be on topic here:
How do I compile my programs as .PRX to load them as plugins?
I remember seeing some guides when it wasn't of interest for me, but now I can't find them again....
:) |
|
| Back to top |
|
 |
FreePlay
Joined: 04 Jan 2006 Posts: 71 Location: Schenectady, New York, USA
|
Posted: Sat Feb 03, 2007 7:45 am Post subject: |
|
|
| Most important is to include the BUILD_PRX flag in your makefile :p Apart from that, check out the source for the sample PRXes in the SDK to get an idea of how you should frame your own. |
|
| Back to top |
|
 |
pspwill
Joined: 17 Nov 2005 Posts: 51
|
Posted: Sun Feb 04, 2007 3:56 am Post subject: |
|
|
| *Edit* nm forget it. |
|
| Back to top |
|
 |
|