| View previous topic :: View next topic |
| Author |
Message |
Thanhda

Joined: 09 Apr 2005 Posts: 331 Location: Canada
|
Posted: Fri Apr 22, 2005 6:15 pm Post subject: How to compile? |
|
|
okay, i've been trying to look around, but i cant seem to find out how to compile my code to an elf file.
I am currently running on Knopixx linux, and was able to get the autobuild install, but i dont know where to go from there. i know in gcc to compile code its
if you can just direct me to a tutor that would be great. and yes i have already checked out http://www.oopo.net/consoledev/. all it says is theres an old way to do it, but just use the auto build. i cant seem to find anywhere that teaches how to use gcc or compile ps2 code. |
|
| Back to top |
|
 |
blackdroid
Joined: 17 Jan 2004 Posts: 564 Location: Sweden
|
Posted: Fri Apr 22, 2005 6:22 pm Post subject: |
|
|
use the toolchain.sh script on ooPo's site and run it. _________________ Kung VU |
|
| Back to top |
|
 |
ooPo Site Admin
Joined: 17 Jan 2004 Posts: 2032 Location: Canada
|
Posted: Fri Apr 22, 2005 10:13 pm Post subject: |
|
|
| If you have already built the toolchain, you can go to /usr/local/ps2dev/ps2sdk/sample/hello and type 'make'. This will build a sample 'hello world' program for you. |
|
| Back to top |
|
 |
Thanhda

Joined: 09 Apr 2005 Posts: 331 Location: Canada
|
Posted: Sat Apr 23, 2005 1:54 am Post subject: |
|
|
| blackdroid wrote: | | use the toolchain.sh script on ooPo's site and run it. |
buddy, read my post i said i already built it. what do i do next. i'm not a linux user, so i dont know what to do next. btw it says
knoppix@ttyp0[ps2toolchain]$ ./toolchain.sh
bash: ./toolchain.sh: Permission denied
only toolchain-oldiop.sh seems to work. can it still use this one? is this just an older version?
Last edited by Thanhda on Sat Apr 23, 2005 1:58 am; edited 1 time in total |
|
| Back to top |
|
 |
Thanhda

Joined: 09 Apr 2005 Posts: 331 Location: Canada
|
Posted: Sat Apr 23, 2005 1:55 am Post subject: |
|
|
| ooPo wrote: | | If you have already built the toolchain, you can go to /usr/local/ps2dev/ps2sdk/sample/hello and type 'make'. This will build a sample 'hello world' program for you. |
just type 'make'? does this compile according to the make file? |
|
| Back to top |
|
 |
ooPo Site Admin
Joined: 17 Jan 2004 Posts: 2032 Location: Canada
|
Posted: Sat Apr 23, 2005 1:57 am Post subject: |
|
|
That's the rumor.
It'll show you the steps it takes, however. Good for learning. |
|
| Back to top |
|
 |
Thanhda

Joined: 09 Apr 2005 Posts: 331 Location: Canada
|
Posted: Sat Apr 23, 2005 2:06 am Post subject: |
|
|
okay well why wont toolchain.sh complie? that reason may that be? also is there a sample in the old one i can test?
edit: nm i got it working, i just righ click and set as excutable. =p |
|
| Back to top |
|
 |
Thanhda

Joined: 09 Apr 2005 Posts: 331 Location: Canada
|
Posted: Sat Apr 23, 2005 2:41 am Post subject: |
|
|
| ooPo wrote: | | If you have already built the toolchain, you can go to /usr/local/ps2dev/ps2sdk/sample/hello and type 'make'. This will build a sample 'hello world' program for you. |
this folder doesnt exist. is there anything else i was supose to install? |
|
| Back to top |
|
 |
ooPo Site Admin
Joined: 17 Jan 2004 Posts: 2032 Location: Canada
|
Posted: Sat Apr 23, 2005 3:02 am Post subject: |
|
|
When you run toolchain.sh properly, it installs ps2sdk into /usr/local/ps2dev/ps2sdk. If that directory doesn't exist, something probably went wrong with the install.
Did you notice any error messages? |
|
| Back to top |
|
 |
Thanhda

Joined: 09 Apr 2005 Posts: 331 Location: Canada
|
Posted: Sat Apr 23, 2005 3:03 am Post subject: |
|
|
| ooPo wrote: | When you run toolchain.sh properly, it installs ps2sdk into /usr/local/ps2dev/ps2sdk. If that directory doesn't exist, something probably went wrong with the install.
Did you notice any error messages? |
yeah it said in the end, ERROR INSTALLING BINUT or something like that.
i'm running on Knoppix. could that be a reason why its messed, up? |
|
| Back to top |
|
 |
ooPo Site Admin
Joined: 17 Jan 2004 Posts: 2032 Location: Canada
|
Posted: Sat Apr 23, 2005 3:47 am Post subject: |
|
|
I don't run knoppix, so I have no idea.
Being a bit more specific with the error message may help, however.
One thing I do not understand is why you thought everything installed ok when it gave you an error.
Are you sure you're cut out for this? |
|
| Back to top |
|
 |
Thanhda

Joined: 09 Apr 2005 Posts: 331 Location: Canada
|
Posted: Sat Apr 23, 2005 4:06 am Post subject: |
|
|
yeah i'm sure i am cut out for this. i thought it installed okay, but i just checked again.
i've been programming for some time, in opengl. i am a windows user, and had a crash course on linux about a year ago. so linux is new to me(similar to dos tho). I am reading LDP docs to find out how linux runs inside out. i am getting the just of it, and able to compile code just fine. only having problems installing the toolchain. I would usually try to get it working on windows but i cant even get gcc to work on cygwin.
anyway this is the error i get with the old tool-chain.
| Code: |
as: unrecognized option `-G'
make[2]: *** [libgcc/./_muldi3.o] Error 1
make[2]: Leaving directory `/ramdisk/home/knoppix/ps2toolchain-old/gcc-3.2.2/gcc'
make[1]: *** [libgcc.a] Error 2
make[1]: Leaving directory `/ramdisk/home/knoppix/ps2toolchain-old/gcc-3.2.2/gcc'
make: *** [all-gcc] Error 2
/bin/sh ./mkinstalldirs /usr/local/ps2dev/ee /usr/local/ps2dev/ee
mkdir /usr/local/ps2dev
mkdir /usr/local/ps2dev/ee
mkdir /usr/local/ps2dev
mkdir /usr/local/ps2dev/ee
make: *** [installdirs] Error 1
cp: cannot stat `/usr/local/ps2dev/ps2lib/ee/startup/crt0.o': No such file or directory
|
compiling code for the new one again now so see what the error is.
btw knoppixx is a linux live on CD, meaning everytime i restart the computer, all files get erease and runs off ram. but i have mounted a partition to store all save code into.
edit: when compiling new autobuild it starts of by saying this before installing
| Code: |
CVS binutils-2.9.1-IOP.patch newlib-1.10.0.patch
README.TXT gcc-2.8.1-IOP.patch toolchain-oldiop.sh
binutils-2.14.patch gcc-3.2.2.patch toolchain.sh
knoppix@ttyp0[ps2toolchain]$ ./toolchain.sh
cat: /home/knoppix/.cvspass: No such file or directory
THE SECRET PASSWORD IS: anonymous
Logging in to :pserver:anonymous@cvs.ps2dev.org:2401/home/ps2cvs
CVS password:
cvs login: warning: failed to open /home/knoppix/.cvspass for reading: No such file or directory
./toolchain.sh: line 35: gmake: command not found
|
my guess checks to see if i have it downloaded yet or not, and if not it download the files. not sure tho. and it ends with this.
| Code: |
make[3]: *** [tc-mips.o] Error 1
make[3]: Leaving directory `/ramdisk/var/tmp/ps2dev/binutils-2.14/build-ee/gas'
make[2]: *** [all-recursive] Error 1
make[2]: Leaving directory `/ramdisk/var/tmp/ps2dev/binutils-2.14/build-ee/gas'
make[1]: *** [all-recursive-am] Error 2
make[1]: Leaving directory `/ramdisk/var/tmp/ps2dev/binutils-2.14/build-ee/gas'
make: *** [all-gas] Error 2
ERROR BUILDING BINUTILS (binutils-2.14 ee)
|
btw oopo: what version of linux are you using? Fedora? is there any other steps i am supose to take before running toolchain.sh? |
|
| Back to top |
|
 |
Thanhda

Joined: 09 Apr 2005 Posts: 331 Location: Canada
|
Posted: Sat Apr 23, 2005 10:33 am Post subject: Problem Fix |
|
|
| okay, i manage to install it. the reason it was giving me errors was because user/local/ is read only. i tried whiching to root by typing su, but still wont allow me to install. so i just modifed the toolchain.sh file path to /home/knoppix/local/ and it works fine so far. |
|
| Back to top |
|
 |
cheriff Regular
Joined: 23 Jun 2004 Posts: 262 Location: Sydney.au
|
Posted: Sat Apr 23, 2005 11:52 am Post subject: |
|
|
with Knoppix, there is an icon in the "start menu" which opens a terminal as superuser. The reason you can't use su is because there is no root password set. If you can set the root password yourself, su will work as normal.
Also, Because knoppix is a live CD, directories /usr and such are run right off the CD, i think any additions to this you make are kept in a ramdir. So with the default setup you may have to re-install the toolchain every reboot.
Since you have a disk partition setup for your homedir, it may be advisable to edit the toochain.sh to install to /mnt/mypartition/ps2, or whereever the disk is mounted. Remember to change $PS2SDK to reflect this.
But my serious advice would to be to do all this under cygwin in windows, or even install a linux partition...
- cheriff _________________ Damn, I need a decent signature! |
|
| Back to top |
|
 |
ooPo Site Admin
Joined: 17 Jan 2004 Posts: 2032 Location: Canada
|
Posted: Sat Apr 23, 2005 12:04 pm Post subject: |
|
|
| In the toolchain script, $PS2SDK should automatically use $PS2DEV/ps2sdk, so you'd only need to change $PS2DEV. |
|
| Back to top |
|
 |
rinco
Joined: 21 Jan 2005 Posts: 255 Location: Canberra, Australia
|
Posted: Sat Apr 23, 2005 1:20 pm Post subject: |
|
|
| cheriff wrote: | | with Knoppix, there is an icon in the "start menu" which opens a terminal as superuser. The reason you can't use su is because there is no root password set. If you can set the root password yourself, su will work as normal. |
I thought you could use sudo to get a root shell.... sudo bash
| Quote: | | But my serious advice would to be to do all this under cygwin in windows, or even install a linux partition... |
I was thinking exactly the same thing. |
|
| Back to top |
|
 |
Thanhda

Joined: 09 Apr 2005 Posts: 331 Location: Canada
|
Posted: Sun Apr 24, 2005 6:45 am Post subject: |
|
|
| well, i'm just want to see if i can get the enviroment all set up. i plan to reformat my computer, and create a partition for both my windows and linux OS. i'm downloading the Fedora ISO as we speak. if someone would like to recommend another Linux OS let me know. |
|
| Back to top |
|
 |
Thanhda

Joined: 09 Apr 2005 Posts: 331 Location: Canada
|
Posted: Wed Apr 27, 2005 7:02 pm Post subject: |
|
|
okay, still no compile, i finally got the toolchain to compile Fedora 3.
when i go to the samples/hello/ i type make, and it gives me this error
| Code: |
ee-gcc -D_EE -O2 -G0 -Wall -I/ee/include -I/common/include -I. -c hello.c -o hello.o
make: ee-gcc: Command not found
make: *** [hello.o] Error 127
|
originally it said no such file. but i modifed the make file to go to the dir. and now i get this.
i'm guessing ee-gcc is not installed. but shouldnt toolchain.sh install it?
but when i place the code into the ee/bin folder it compiles, but gives me this answer
| Code: |
[root@localhost bin]# ./ee-gcc -D_EE -O2 -G0 -Wall -I/ee/include -I/common/include -I. -c hello.c -o hello.o
hello.c:14:22: tamtypes.h: No such file or directory
hello.c:15:20: sifcmd.h: No such file or directory
hello.c:16:20: kernel.h: No such file or directory
hello.c:17:20: sifrpc.h: No such file or directory
hello.c:18:17: sio.h: No such file or directory
hello.c: In function `main':
hello.c:22: warning: implicit declaration of function `SifInitRpc'
hello.c:27: warning: implicit declaration of function `printf'
hello.c:28: warning: implicit declaration of function `nprintf'
hello.c:30: warning: implicit declaration of function `sio_init'
hello.c:31: warning: implicit declaration of function `sio_printf'
|
_________________ There are 10 types of people in the world: Those who understand binary, and those who don't... |
|
| Back to top |
|
 |
blackdroid
Joined: 17 Jan 2004 Posts: 564 Location: Sweden
|
Posted: Wed Apr 27, 2005 7:18 pm Post subject: |
|
|
You dont seem to have the PS2* specific env variables defined.
read the top of toolchain.sh _________________ Kung VU |
|
| Back to top |
|
 |
Thanhda

Joined: 09 Apr 2005 Posts: 331 Location: Canada
|
Posted: Thu Apr 28, 2005 1:46 am Post subject: |
|
|
| blackdroid wrote: | You dont seem to have the PS2* specific env variables defined.
read the top of toolchain.sh |
| Code: |
#!/bin/sh
# toolchain.sh - Dan Peori <peori@oopo.net>
# Copy all you want. Please give me some credit.
########################
## MAIN CONFIGURATION ##
########################
## Main ps2dev settings.
export PS2DEV="/usr/local/ps2dev"
export PS2SDK="$PS2DEV/ps2sdk"
export CVSROOT=":pserver:anonymous@cvs.ps2dev.org:2401/home/ps2cvs"
export PAT
|
what am i looking for? _________________ There are 10 types of people in the world: Those who understand binary, and those who don't... |
|
| Back to top |
|
 |
ooPo Site Admin
Joined: 17 Jan 2004 Posts: 2032 Location: Canada
|
Posted: Thu Apr 28, 2005 1:52 am Post subject: |
|
|
From the included README.TXT:
| Quote: | ==================
HOW DO I USE IT?
==================
Basically, you run the toolchain script:
## Make the script executable.
chmod a+x ./toolchain.sh
## Run the script.
./toolchain.sh
First, this script will attempt to make sure you have all the programs
you need to build the toolchain. Then it will download the source from
various places on the internet. Finally, it will compile and build the
source. This may take a long time.
Once finished, you need to add the following to your login settings:
## PS2DEV SETTINGS
export PS2DEV="/usr/local/ps2dev"
export PS2SDK="$PS2DEV/ps2sdk"
export CVSROOT=":pserver:anonymous@cvs.ps2dev.org:/home/ps2cvs"
export PATH="$PATH:$PS2DEV/bin:$PS2DEV/ee/bin:$PS2DEV/iop/bin:$PS2DEV/dvp/bin:$PS2SDK/bin"
Then you're done! |
You can view the latest version in cvs yourself at:
http://cvs.ps2dev.org/ps2toolchain/README.TXT?rev=1.4&content-type=text/vnd.viewcvs-markup |
|
| Back to top |
|
 |
Thanhda

Joined: 09 Apr 2005 Posts: 331 Location: Canada
|
Posted: Thu Apr 28, 2005 2:15 am Post subject: |
|
|
thanks man, got it to compile. works good now. but one small question, how do i place this in my login. i can get this to work when i switch to root and type the command lines in. but how do i get it to stay that way without having to do it everytime i boot up. besides creating a bat file. _________________ There are 10 types of people in the world: Those who understand binary, and those who don't... |
|
| Back to top |
|
 |
carlosn
Joined: 10 Mar 2005 Posts: 38 Location: Orlando, Florida, US
|
Posted: Thu Apr 28, 2005 6:56 am Post subject: |
|
|
| Type all the export lines at the end of your ".bash_profile" file. This file contains your login settings. The file is located in your home directory. |
|
| Back to top |
|
 |
Thanhda

Joined: 09 Apr 2005 Posts: 331 Location: Canada
|
Posted: Thu Apr 28, 2005 7:47 am Post subject: |
|
|
| carlosn wrote: | | Type all the export lines at the end of your ".bash_profile" file. This file contains your login settings. The file is located in your home directory. |
there isnt such a file in the home dir. only see folder. _________________ There are 10 types of people in the world: Those who understand binary, and those who don't... |
|
| Back to top |
|
 |
blackdroid
Joined: 17 Jan 2004 Posts: 564 Location: Sweden
|
Posted: Thu Apr 28, 2005 6:09 pm Post subject: |
|
|
You banter about the good of linux, yet you cant use the system, please read up on basic unix/bash shell usage. This is afterall not a unix support forum. _________________ Kung VU |
|
| Back to top |
|
 |
Thanhda

Joined: 09 Apr 2005 Posts: 331 Location: Canada
|
Posted: Fri Apr 29, 2005 12:37 am Post subject: |
|
|
| blackdroid wrote: | | You banter about the good of linux, yet you cant use the system, please read up on basic unix/bash shell usage. This is afterall not a unix support forum. |
it is good, i just dont know how to set this up. plus the setup of getting it on linux is SOOOOO much easier then windows. i have already manage to program a small demo for the ps2 and get it to compile. and i have yet to get it even to compile or install the toolchain on windows through cygwin. i've spend a good month trying to get it working on windows. and less then a day to set it up on linux. hmm whats better.
btw yes i figure it out. i have read the ldp. _________________ There are 10 types of people in the world: Those who understand binary, and those who don't... |
|
| Back to top |
|
 |
|