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MBx
Joined: 22 Mar 2009 Posts: 35
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Posted: Sat Mar 28, 2009 7:55 am Post subject: psp sdk dunctions source |
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Dear Developers,
where can I find the source code of psp sdk functions?
like sceUsbbdRegister
(I really have problems with this one! :p) |
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NoEffex
Joined: 27 Nov 2008 Posts: 108
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Posted: Sat Mar 28, 2009 8:21 am Post subject: |
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Anything with sce* is just an import, there is no source. The headers, however, are in /usr/local/pspdev/psp/sdk/include and such. _________________ Programming with:
Geany + Latest PSPSDK from svn |
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MBx
Joined: 22 Mar 2009 Posts: 35
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Posted: Sat Mar 28, 2009 6:49 pm Post subject: |
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tnx,
import from firmware? so is there any firmware code? :D |
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jimparis
Joined: 10 Jun 2005 Posts: 1179 Location: Boston
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Posted: Sun Mar 29, 2009 3:58 am Post subject: |
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| Nope... if you need to know more you'll have to disassemble and analyze it yourself. |
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MBx
Joined: 22 Mar 2009 Posts: 35
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Posted: Sun Mar 29, 2009 7:19 am Post subject: |
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ty,
but I've never did that before (got some experience in PC but not in PSP)
is there any example or something which I can use? |
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Coldbird

Joined: 08 Feb 2007 Posts: 155
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Posted: Sun Mar 29, 2009 7:31 am Post subject: |
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Check out PRXTool. It's in the SVN repositories.
Using PRXTool you can disassemble the Firmware Library PRX files and with some effort find previously unidentified functions or look into the workings of already identified ones.
Good luck. _________________ Been gone for some time. Now I'm back. Someone mind getting me up-2-date? |
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MBx
Joined: 22 Mar 2009 Posts: 35
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Posted: Sun Mar 29, 2009 7:54 pm Post subject: |
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ty Coolbird,
is there any windows build prxtool? |
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Coldbird

Joined: 08 Feb 2007 Posts: 155
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Posted: Sun Mar 29, 2009 8:59 pm Post subject: |
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You can build the sources on pretty much every operating system.
For windows use mingw or cygwin to build it.
PS. it's Coldbird, not Coolbird. _________________ Been gone for some time. Now I'm back. Someone mind getting me up-2-date? |
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