| View previous topic :: View next topic |
| Author |
Message |
victorprosa
Joined: 14 Jan 2009 Posts: 38
|
Posted: Mon Jan 26, 2009 2:32 am Post subject: Help with SceNet commands |
|
|
Hello...
I am trying to make a auto-update function to my HomeBrew, it should update a PNG image in the MS, its something like:
connect to www.site.com/01.png download and use this image to overwrite the one in ms0:/PSP/GAME/MYHB/img/01.png
But i am not able to understand the SceNet variables, i need you help with the commands order to work it out, or with a tutorial/source to learn to work with this variables...
PS: The libPNG stuff is already done... |
|
| Back to top |
|
 |
ctszy
Joined: 12 Apr 2008 Posts: 18
|
Posted: Mon Feb 02, 2009 2:32 am Post subject: |
|
|
| see sdk\samples\net :) |
|
| Back to top |
|
 |
victorprosa
Joined: 14 Jan 2009 Posts: 38
|
Posted: Sat Feb 07, 2009 10:55 am Post subject: |
|
|
Thanks for your help, but i searched there before creating this thread, and there's no downloading example :(
I could use the resolver, just changing the void of the resolver, but how can i make a download in netlib? |
|
| Back to top |
|
 |
|