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libpspsnd dependancies

 
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AlphaDingDong



Joined: 21 Mar 2008
Posts: 29
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PostPosted: Sat Apr 19, 2008 2:08 pm    Post subject: libpspsnd dependancies Reply with quote

I was browsing the svn and I saw libpspsnd. I assumed it was sound tools and grabbed it, but it looks like it has inclusions for <mikmod.h> and <string>. Anyone know what packages these are from?

Or, rather, I can use libmad well, but I wanted to add sfx support. Is libpspsnd a good lib for this or should I be using another?
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pspZorba



Joined: 22 Sep 2007
Posts: 156
Location: NY

PostPosted: Sat Apr 19, 2008 10:29 pm    Post subject: Reply with quote

<string> is the just the C++ class that manages string (replacement for char *) the lib is -lstdc++
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AlphaDingDong



Joined: 21 Mar 2008
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PostPosted: Wed Apr 23, 2008 1:18 pm    Post subject: Reply with quote

Thanks, Zorba.

Hmm... I found libmikmod and several other utilities in an svn link in another thread.

What library do y'all people use for sound in your projects? I mean music is seems to work fine through libmad (except a little bit of popping during track changes) but is there a better mp3/music library that has greater functionality? More importantly, what's the best lib for wav/sound effect handling? I know LuaPlayerHM has trouble with delays on playing sounds. I'd like to not have to deal with that.

Opinions?
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Jim



Joined: 02 Jul 2005
Posts: 487
Location: Sydney

PostPosted: Wed Apr 23, 2008 11:12 pm    Post subject: Reply with quote

libmikmod and mikmodlib can play a lot of different modules, and can also be used to play mono samples.

Jim
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sakya



Joined: 28 Apr 2006
Posts: 190

PostPosted: Thu Apr 24, 2008 12:00 am    Post subject: Reply with quote

Hi! :)
AlphaDingDong wrote:
I mean music is seems to work fine through libmad

It would be better to use the Media Engine for music, LibMad uses the CPU to decode mp3.

Ciaooo
Sakya
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AlphaDingDong



Joined: 21 Mar 2008
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PostPosted: Fri Apr 25, 2008 11:42 am    Post subject: Reply with quote

Thanks, Jim. Thanks, sakya.

Any idea where I can find documentation for ME? The search wasn't very helpful.
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hlide



Joined: 10 Sep 2006
Posts: 750

PostPosted: Fri Apr 25, 2008 4:31 pm    Post subject: Reply with quote

AlphaDingDong wrote:
Thanks, Jim. Thanks, sakya.

Any idea where I can find documentation for ME? The search wasn't very helpful.


key : "cooleyes". He has post some examples source for use of hardware decoding to play mp3, atrac, etc.

maybe some pspsdk samples already use them.
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J.F.



Joined: 22 Feb 2004
Posts: 2906

PostPosted: Fri Apr 25, 2008 7:42 pm    Post subject: Reply with quote

You can also look at the code for sakya's LightMP3.
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AlphaDingDong



Joined: 21 Mar 2008
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PostPosted: Sun Apr 27, 2008 11:18 am    Post subject: Reply with quote

Super sweet. Thanks again, all.
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