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forums.ps2dev.org Homebrew PS2, PSP & PS3 Development Discussions
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nectron101
Joined: 24 Jan 2006 Posts: 2
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Posted: Tue Jan 24, 2006 8:30 am Post subject: New to PSP Dev.. |
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I'm a Junior Computer Science student, I usually program with C/C++, Java, and some Unix scripts..
I've just downloaded a bunch of tutuorials about PSP development to get started with.
But I have a little question..
What advantages does Lua have over C/C++ in programming homebrew?
Any tips, tutorials, links would be helpful. _________________ Bad Input = F grade |
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nullp01nter

Joined: 04 Jan 2006 Posts: 26 Location: Saxony/Germany
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Posted: Tue Jan 24, 2006 9:20 pm Post subject: |
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Well, personally I do not use Lua. But as I understood you do not need such a complex compiler environment as for C/C++. Lua is interpreted by Lua player which is available for different platforms. So you can (with some tradeoffs) test your code e. g. on windows.
Also you do not need to care about compiling and installing libraries for images, 3D, truetype, sound and more. It's all built in. Otherwise, if you want to get maximum performance, you may want to use C/C++ (this does not mean that Lua player is slow).
Thoralt |
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