forums.ps2dev.org Forum Index forums.ps2dev.org
Homebrew PS2, PSP & PS3 Development Discussions
 
 FAQFAQ   SearchSearch   MemberlistMemberlist   UsergroupsUsergroups   RegisterRegister 
 ProfileProfile   Log in to check your private messagesLog in to check your private messages   Log inLog in 

Trying to use Message Dialogs

 
Post new topic   Reply to topic    forums.ps2dev.org Forum Index -> PSP Development
View previous topic :: View next topic  
Author Message
3r Ch4mp1



Joined: 11 Aug 2007
Posts: 4

PostPosted: Sat Aug 18, 2007 8:39 am    Post subject: Trying to use Message Dialogs Reply with quote

Hi, i'm trying to implement message dialogs to my cf plugin, but as I read user functions cannot be used from kernel modules in 3.XX firmwares.

I saw an utility.prx kernel module which has the message dialog fucntions I want, such as sceUtilityMsgDialogInitStart.

How can access to them? If the only reachable are the user ones, doing a user thread should be enough to use them inside the plugin?

Thanks in advance, hope you all understood my questions.
Back to top
View user's profile Send private message
KickinAezz



Joined: 03 Jun 2007
Posts: 328

PostPosted: Sat Aug 18, 2007 12:42 pm    Post subject: Reply with quote

-Nuh-in-

Last edited by KickinAezz on Mon Mar 10, 2008 4:49 am; edited 1 time in total
Back to top
View user's profile Send private message
Art



Joined: 09 Nov 2005
Posts: 647

PostPosted: Sat Aug 18, 2007 3:28 pm    Post subject: Reply with quote

There's an example in samples, but as posted above, no go with CFW.

A good example, PSPUAE. Tries to use message dialogue, works with some
fw, not others. Then it sux that FOL even tried to use it becuase some users
won't see the message.
Art.
Back to top
View user's profile Send private message
3r Ch4mp1



Joined: 11 Aug 2007
Posts: 4

PostPosted: Sat Aug 18, 2007 7:40 pm    Post subject: Reply with quote

Thanks guys you confirmed my suspects.

Quote:
Side note: Lets stop the PRX madness. Now, shall we?


I develop a PRX because I wan't to do it and know how to do it, not like other people who wants to start programming with kernel modules when the logic step is beginning with EBOOTS
Back to top
View user's profile Send private message
F0L



Joined: 09 Mar 2008
Posts: 8
Location: Wales, United Kingdom

PostPosted: Sun Mar 09, 2008 5:32 am    Post subject: Reply with quote

Art wrote:
There's an example in samples, but as posted above, no go with CFW.

A good example, PSPUAE. Tries to use message dialogue, works with some
fw, not others. Then it sux that FOL even tried to use it becuase some users
won't see the message.
Art.


Seen this thread a few times, but was never registered to answer. If you look at the source, you will see that I never used them, RIC added them.
Back to top
View user's profile Send private message Visit poster's website MSN Messenger
adrahil



Joined: 16 Mar 2006
Posts: 277

PostPosted: Sun Mar 09, 2008 7:02 pm    Post subject: Reply with quote

KickinAezz wrote:
Edit: Not possible w/ current CFW's but <= 3.1.

Side note: Lets stop the PRX madness. Now, shall we?

Uhm.... the sample DOES work on 3.71 - for me at least... Just add BUILD_PRX=1 and EXTRA_TARGETS=EBOOT.PBP to Makefile.
Back to top
View user's profile Send private message
Insert_witty_name



Joined: 10 May 2006
Posts: 376

PostPosted: Sun Mar 09, 2008 9:41 pm    Post subject: Reply with quote

I updated the sample (and the other utility samples) to work under the 3xx kernel a while ago.
Back to top
View user's profile Send private message
KickinAezz



Joined: 03 Jun 2007
Posts: 328

PostPosted: Mon Mar 10, 2008 4:50 am    Post subject: Reply with quote

adrahil wrote:
KickinAezz wrote:
Edit: Not possible w/ current CFW's but <= 3.1.

Side note: Lets stop the PRX madness. Now, shall we?

Uhm.... the sample DOES work on 3.71 - for me at least... Just add BUILD_PRX=1 and EXTRA_TARGETS=EBOOT.PBP to Makefile.


I know it works... I posted it back when FW 3.10OE's where we had a problem with kernel user module sepearation etc.

BTW, I am using one already and can confirm too that it works
_________________
Intrigued by PSP system Since December 2006.
Use it more for Development than for Gaming.
Back to top
View user's profile Send private message
Display posts from previous:   
Post new topic   Reply to topic    forums.ps2dev.org Forum Index -> PSP Development All times are GMT + 10 Hours
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB © 2001, 2005 phpBB Group