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forums.ps2dev.org Homebrew PS2, PSP & PS3 Development Discussions
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Art
Joined: 09 Nov 2005 Posts: 647
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Posted: Fri Feb 15, 2008 11:27 am Post subject: Read CPU speeds? |
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Hi Guys,
I'm wondering if it's possible, and if so, how,
to read the CPU speeds that you set in the usual way at runtime like this:
| Code: | | scePowerSetClockFrequency(333, 333, 166); |
Or rather than beating around the bush, if you use a command with one invalid
parameter:
| Code: | | scePowerSetClockFrequency(888, 333, 166); |
will the rest of the line be effective, and the other speeds set?
It may be desireable to make CPU speed totally variable, and this info would be helpful when it comes to checking limits.
Cheers, Art. _________________ If not actually, then potentially. |
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jimparis
Joined: 10 Jun 2005 Posts: 1179 Location: Boston
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Art
Joined: 09 Nov 2005 Posts: 647
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Posted: Fri Feb 15, 2008 12:25 pm Post subject: |
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Thanks,
It will be interesting to see the numbers change at a faster rate as the CPU
speed increases at integer increments. _________________ If not actually, then potentially. |
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