forums.ps2dev.org Forum Index forums.ps2dev.org
Homebrew PS2, PSP & PS3 Development Discussions
 
 FAQFAQ   SearchSearch   MemberlistMemberlist   UsergroupsUsergroups   RegisterRegister 
 ProfileProfile   Log in to check your private messagesLog in to check your private messages   Log inLog in 

PSPGL OBJ Viewer

 
Post new topic   Reply to topic    forums.ps2dev.org Forum Index -> PSP Development
View previous topic :: View next topic  
Author Message
Thanhda



Joined: 09 Apr 2005
Posts: 331
Location: Canada

PostPosted: Mon Nov 14, 2005 11:31 am    Post subject: PSPGL OBJ Viewer Reply with quote

Hey guys, was working on a OBJ viewer. Basic port from UGP, but always seems to crash when trying to load a file. Seem to be the same problem when writting a bmp loader. Well i cant seem to figure it out, so i'll post all the code i have so far, hopefully someone will figure it out.

Here link to download the bin and src direct.
http://geocities.com/tsune_l/pspgl_obj.zip

To compile, make sure you have the lastest tags, not trunk.
type
Code:
psp-g++ -g -Wall -O2 -MD -I/usr/local/pspdev/psp/sdk/include -I.. -c simple.cpp CObjModel.cpp CVector.cpp
make

_________________
There are 10 types of people in the world: Those who understand binary, and those who don't...


Last edited by Thanhda on Mon Nov 14, 2005 12:12 pm; edited 1 time in total
Back to top
View user's profile Send private message Visit poster's website
Display posts from previous:   
Post new topic   Reply to topic    forums.ps2dev.org Forum Index -> PSP Development All times are GMT + 10 Hours
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB © 2001, 2005 phpBB Group