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map Tiling

 
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b-k24



Joined: 26 Oct 2008
Posts: 6

PostPosted: Sun Dec 28, 2008 6:24 am    Post subject: map Tiling Reply with quote

Can someone point me to a tut for creating maps using tiles..thanks
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hibbyware



Joined: 28 Mar 2007
Posts: 78

PostPosted: Sun Dec 28, 2008 11:33 am    Post subject: Reply with quote

This is not PSP related...

Just google "C tile engine" follow one of the results and you should see how a basic tile engine works,

Most tile engines seem to work in a similar way so it should not take you long to code your own,


Something to get you started...

http://gpwiki.org/index.php/Cpp:Building_A_Simple_Tile_Engine

http://wiki.allegro.cc/index.php?title=Pixelate:Issue_11/Tile_Engine_Goodness

It's not code for the PSP but worth a look if you have no idea how they work,
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b-k24



Joined: 26 Oct 2008
Posts: 6

PostPosted: Sun Dec 28, 2008 11:47 am    Post subject: Reply with quote

ok thanks..what abt collisions on tile map?
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J.F.



Joined: 22 Feb 2004
Posts: 2906

PostPosted: Sun Dec 28, 2008 8:13 pm    Post subject: Reply with quote

Again, not really a PSP question. There are some good tile/map editors out there, and they come with example games that will answer most of your questions. Get one and play around with the examples until you understand how these types of games work, THEN try to port it over to the PSP.

http://tilestudio.sourceforge.net/
http://www.mapeditor.org/
http://seanreid.ca/project/TileMax/
http://membres.lycos.fr/edorul/SDLMappye.htm

That should be enough to keep you busy for a day or two. :)
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