forums.ps2dev.org Forum Index forums.ps2dev.org
Homebrew PS2, PSP & PS3 Development Discussions
 
 FAQFAQ   SearchSearch   MemberlistMemberlist   UsergroupsUsergroups   RegisterRegister 
 ProfileProfile   Log in to check your private messagesLog in to check your private messages   Log inLog in 

Using Irrlicht rendering engine on ps3Linux using framebufer

 
Post new topic   Reply to topic    forums.ps2dev.org Forum Index -> PS3 Development
View previous topic :: View next topic  
Author Message
Compound



Joined: 12 May 2005
Posts: 48

PostPosted: Wed Feb 27, 2008 8:43 pm    Post subject: Using Irrlicht rendering engine on ps3Linux using framebufer Reply with quote

Ok this might not be of too much use to many people due to it only rendering in software mode on the ppe (maybe someone knows if its possible to slightly accelerate this with the rsx hack driver?? I've not tried). But for projects like mine (wave simulation) where rendering speed / complexity of scenes isnt a major thing then this could be suitable for you. The framebuffer driver is not 100% completed yet (a guy off the irrlicht forum gave me an early release of his fb driver that didn't have easy integration t the source, I have modified this slightly to replace the Linux driver completely, id imagine in future versions this will be standard)

Also it may even be possible to optimise the software drawing routines for the SPE's. Maybe someone with a bit more knowledge can shed some light on this?


1: Download Irrlicht 1.4 http://irrlicht.sourceforge.net/downloads.html (the top one 16.1 mb)

2: Extract to a directory then “cd” to the include directory and replace “IrrCompileConfig.h” with the new one.

3 “cd” to the “source” folder and replace “CirrDeviceLinux.h” and “CirrDeviceLinux.cpp” with the replacement files included

4: make.... wait about 5 minutes

5: cd to the examples directory and run ./buildAllExamples.sh

6 cd to the bin directory and test the demo's out :)

you may need to modify the resolutions of the demo's to match that of your screen, in the screen shot here I've got it running at 1080i


files: http://stowelly.co.uk/IrrllichtFB-replacement-Files.rar (right click save as)



_________________
http://stowelly.co.uk/
Back to top
View user's profile Send private message MSN Messenger
Display posts from previous:   
Post new topic   Reply to topic    forums.ps2dev.org Forum Index -> PS3 Development All times are GMT + 10 Hours
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB © 2001, 2005 phpBB Group