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Debug Menu for PSPlink v3.0 Oct 22 2007 SVN DoesNOT work

 
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KickinAezz



Joined: 03 Jun 2007
Posts: 328

PostPosted: Tue Sep 11, 2007 7:29 am    Post subject: Debug Menu for PSPlink v3.0 Oct 22 2007 SVN DoesNOT work Reply with quote

???

L+R+START+SELECT does nothing...

Update: October 22, 2007:

Read below.


Last edited by KickinAezz on Tue Oct 23, 2007 9:02 am; edited 4 times in total
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TyRaNiD



Joined: 18 Jan 2004
Posts: 918

PostPosted: Tue Sep 11, 2007 7:50 am    Post subject: Reply with quote

You surely have to give more information than that :)
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KickinAezz



Joined: 03 Jun 2007
Posts: 328

PostPosted: Tue Sep 11, 2007 7:52 am    Post subject: Reply with quote

Well... Newest BUILD [trust me, I'm age old user of PSPLINK]

Make all
Make release

Now the prx is there... I read the readme.

Info: 3.40 OE-A [for xmb usage in PSPlink]. Do i have to enable it in the INI?
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TyRaNiD



Joined: 18 Jan 2004
Posts: 918

PostPosted: Tue Sep 11, 2007 8:51 am    Post subject: Reply with quote

Works fine on M33 3.52, sort of anyway, Exit to VSH no longer works anyway cause of differences in firmware and I couldn't be arsed to check reset psplink but the menu itself appears.
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KickinAezz



Joined: 03 Jun 2007
Posts: 328

PostPosted: Tue Sep 11, 2007 12:46 pm    Post subject: Reply with quote

For some reason "smlist" crashes w/ 0xDEADBEEF, meaning there's a leak. [after a long list] in the xmb. and sceSystemMemoryManager too.

Mind checking (:-|)?
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KickinAezz



Joined: 03 Jun 2007
Posts: 328

PostPosted: Tue Oct 23, 2007 8:59 am    Post subject: well, tyranid Reply with quote

-> I'm on 3.71 M33-2.
-> Just built a BRAND new toolchain oct 21,07 from svn.
-> Compiled PSPlink. Copied PSPlink [release_oe] to game371. Everything works.
-> NO PLUGINS are enabled.

EXCEPT:

I tried
Code:

ldstart ms0:/psp/game371/psplink/debugmenu.prx
Load & start Successful msg

Code:

thlist
> DebugMenu


Code:

evlist
> DebugMenuEvent


Code:

modlist
> DebugMenu


I press L+R+START+SELECT ... NOTHING HAPPENS. [module is running tho!]

I tried enabling as well as disabling psp link user module.

PLEASE HELP.... Please

Is this the problem?
Code:
#define TRIGGER (PSP_CTRL_LTRIGGER | PSP_CTRL_RTRIGGER | PSP_CTRL_START | PSP_CTRL_SELECT)

void button_callback(int curr, int last, void *arg)
{
   if((curr & TRIGGER) == TRIGGER)
   {
      sceKernelSetEventFlag(g_eventflag, START_MENU);
   }
}

_________________
Intrigued by PSP system Since December 2006.
Use it more for Development than for Gaming.
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