forums.ps2dev.org Forum Index forums.ps2dev.org
Homebrew PS2, PSP & PS3 Development Discussions
 
 FAQFAQ   SearchSearch   MemberlistMemberlist   UsergroupsUsergroups   RegisterRegister 
 ProfileProfile   Log in to check your private messagesLog in to check your private messages   Log inLog in 

[PROBLEM Solved] Image in 3D not stretching properly.

 
Post new topic   Reply to topic    forums.ps2dev.org Forum Index -> PSP Development
View previous topic :: View next topic  
Author Message
MysticWhiteDragon



Joined: 16 Feb 2006
Posts: 30

PostPosted: Mon Dec 01, 2008 6:21 am    Post subject: [PROBLEM Solved] Image in 3D not stretching properly. Reply with quote

I'm trying to get my one function to draw a stretched image in 3D space and it is not properly drawing it. It stretches the image correctly but it does not clamp to the vertices correctly. It also displays the box as a white background not sure why though.

here are the ways I'm trying to call the function:

stretch a 512x512 image to 720x480
drawImagePart(image,0,0,0,0,image->w,image->h,720,480,0,0.0f);

UPDATE
I got the problem solved. and it was such a easy mistake. * slaps head *
Back to top
View user's profile Send private message
Display posts from previous:   
Post new topic   Reply to topic    forums.ps2dev.org Forum Index -> PSP Development All times are GMT + 10 Hours
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB © 2001, 2005 phpBB Group