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more than 1 million bobs for less than 1% cpu sample code

 
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alonetrio



Joined: 15 May 2005
Posts: 34

PostPosted: Wed May 18, 2005 2:46 am    Post subject: more than 1 million bobs for less than 1% cpu sample code Reply with quote

Code : AloneTrio From www.psp.to
------------------------------------------------------------------------
hey ya!

i'm back one time again with a little source code called: "cheap bobs"

it's just a little sample code to show you how you can "fake" move
more than 1 million bobs (16x16) with less than 1% cpu.

http://www.psp.to/download.php?dcategory=DEV-CODE&sortby=

and one time again, i know that's for all old sceners, it's a well known tricks but think about those
who nerver seen a good DRAGON ( amiga ) unlimited sprites demo. ;)

like you will see i use 7 logical screen in vram, strange things happens if you test more.
if someone know why !!

btw i am a math lama, so if someone knows how to do lovely parametric curve !

see ya very soon with another source code ;)

AloneTrio

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shortie446



Joined: 13 Apr 2005
Posts: 1
Location: Atlanta

PostPosted: Wed May 18, 2005 3:51 am    Post subject: Wtf Happened? Reply with quote

Is that a crack in your psp screen?
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alonetrio



Joined: 15 May 2005
Posts: 34

PostPosted: Wed May 18, 2005 4:04 am    Post subject: Reply with quote

yes ;) i'am too nervous when i'm coding and DEBUGGING ;)

AloneTrio
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Kristof



Joined: 20 May 2005
Posts: 46

PostPosted: Fri May 20, 2005 10:33 pm    Post subject: Reply with quote

It reminds me of my good old Amiga coding period :)

Very Nice !
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MindWall



Joined: 10 May 2005
Posts: 70

PostPosted: Fri May 20, 2005 10:37 pm    Post subject: Reply with quote

nice... :)

btw talking about dead pixels... hehehe how did you manage to get so many? it almost looks like a fingerprint of death ;)
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theshadguy



Joined: 04 Nov 2004
Posts: 12

PostPosted: Sun May 22, 2005 2:48 am    Post subject: Reply with quote

I'd say that has something to do with the huge crack in the screen
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Vampire



Joined: 12 Apr 2005
Posts: 138

PostPosted: Tue Jun 07, 2005 10:40 pm    Post subject: Re: more than 1 million bobs for less than 1% cpu sample cod Reply with quote

alonetrio wrote:
like you will see i use 7 logical screen in vram, strange things happens if you test more.
if someone know why !!

because the PSP has only 2MB VRAM...
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