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pspide c++ is f*cking me up...

 
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XxBAOxX



Joined: 06 Oct 2005
Posts: 19

PostPosted: Sun Mar 19, 2006 1:39 pm    Post subject: pspide c++ is f*cking me up... Reply with quote

somebody please help me before i break my machine. ive recently installed cygwin and everything worked fine...everything...installed psptoolchain from svn and everything worked fine.....installed some libs to start programming and everything worked fine....i believe they were libpng and zlib...i think...well, like i said, it worked fine...after i was able to compile some samples i found on the net i decided that it would be best for me to download pspide since its probably the best ide for programming for the psp. big f*cking mistake...after i installed it i tried download some more libs so as to gain some more functionality in my env. and i noticed that when i told cygwin to 'make' the libs it started making it in a directory in pspide (c:pspide/blah blah)...i didnt want that crap and knew that it would cause conflicts so i unistalled pspide. now when i try to add any more libraries it tries to install them in the directory that it was using before (the one from pspide)...and i cant get these settings to go away. ive unistalled cygwin twice and renistalled everything the way i did it before..psptoolchain n all....everything goes except when it comes time to install some more libs it looks for c:pspide\/usr/local/pspsdk/ or something like that...

Is there any way for me to rid my computer of any cygwin settings once and forall.? or even pspide settings that might be doing this?..ive even tried unmount -a like it says in the faq for uninstalling cygwin. nothing that i do, so far, seems to work. and its f*cking annoying...i know some of you guys have had problems consistent like this and couldnt help feeling the urge to throw your comp across the room...i mean it takes hours to compile everything for psptoolchain.

note: i also pointed cygwin .bash to look for pspsdk in the right place by using the command that was supplied in the readme psptoolchain
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XxBAOxX



Joined: 06 Oct 2005
Posts: 19

PostPosted: Sun Mar 19, 2006 7:22 pm    Post subject: Reply with quote

alright...i unistalled again...and then reinstalled and this is the msg i get when trying to make zlib...

$ make
Makefile:9: C:\Pspide\/psp/sdk/lib/build.mak: No such file or directory
make: *** No rule to make target 'C:\PSPide\/psp/sdk/lib/build.mak'. Stop.

i cant seem to be able to fix this on my own, guys...plz help me...after unistalling last time i deleted all registry variables relating to cygwin in hopes that it would help...it didnt
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XxBAOxX



Joined: 06 Oct 2005
Posts: 19

PostPosted: Sun Mar 19, 2006 7:51 pm    Post subject: Reply with quote

ok ive finally fixed it...

and for those of you that want to see how (hopefully i can use common keywords for you guys' search results) this is how you

set pspdev and pspsdk path settings

first i had to use the settings that the psptoolchain readme gives...

set path=%path%;C:/cygwin/usr/local/pspdev/bin
set PSPSDK=C:/cygwin/usr/local/pspdev

it says to add this to cygwin.bat in c:/cygwin...but there was still the problem that cygwin would look somewhere else for the 'make' file or something...for me it looked in c:/pspide....so i added this right under the above settings...

set path=%path%;C:/cygwin/usr/local/pspdev/psp/sdk/lib
set PSPDEV=C:/cygwin/usr/local/pspdev/

works for me and i hope it works for you guys...laters...
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Art



Joined: 09 Nov 2005
Posts: 647

PostPosted: Sun Mar 26, 2006 8:38 am    Post subject: Reply with quote

PSPIDE is the reason why I have to use Win2K to program, and then reboot
to WinXP to transfer files over USB to my PSP.
and I have to do this for EVERy change in source.
I have the same problem with installing cygwin ever since I had PSPIDE installed.
If I ever met the author I'd have to beat him with a stick.
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gackt



Joined: 07 Apr 2006
Posts: 2

PostPosted: Wed Apr 12, 2006 10:32 am    Post subject: Reply with quote

i dont have cygwin installed anymore and just devkitpro + pspide C++ installed.. how can i direct it to that build thing o.O;;
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