forums.ps2dev.org Forum Index forums.ps2dev.org
Homebrew PS2, PSP & PS3 Development Discussions
 
 FAQFAQ   SearchSearch   MemberlistMemberlist   UsergroupsUsergroups   RegisterRegister 
 ProfileProfile   Log in to check your private messagesLog in to check your private messages   Log inLog in 

Bochs for PSP compiles

 
Post new topic   Reply to topic    forums.ps2dev.org Forum Index -> PSP Development
View previous topic :: View next topic  
Author Message
DairyKing



Joined: 28 Jun 2008
Posts: 13

PostPosted: Tue Aug 12, 2008 1:39 am    Post subject: Bochs for PSP compiles Reply with quote

Remember I posted couple of threads about porting ucLinux to PSP.
After trying for some time, I've decided to start with something maybe easier - a VM like Bochs.

My intention is, if Bochs works on PSP, as least at 286/386 speed, we can have a more usable linux running on it. And console programs such as vi, gcc, www would work without any modification. (with IR keyboard of course, imagine you can write/compile c++ programs on PSP on the fly! :D)

I started with this project yesterday, and today I've got it compiled to a EBOOT.PBP file. My PSP is not with me right now, so I'll leave the testing for tonight.

If somehow it works, I'll post the source code tree as well as the porting process on my homepage. (www.peidaqi.com) 8-)
Back to top
View user's profile Send private message Visit poster's website
Wraggster



Joined: 26 Aug 2005
Posts: 121

PostPosted: Tue Aug 12, 2008 3:35 am    Post subject: Reply with quote

hi bochs was ported back in 2005 ( http://psp-news.dcemu.co.uk/bochspsp.shtml ) but never updated since then, it got a slashdot but that was all, would be nice to see someone actually take this project on and get it running stuff great, good luck :)
_________________
Webmaster of http://www.dcemu.co.uk

DCEMU The Worlds Only Homebrew & Gaming Network of Sites.
Back to top
View user's profile Send private message Visit poster's website
DairyKing



Joined: 28 Jun 2008
Posts: 13

PostPosted: Tue Aug 12, 2008 7:45 am    Post subject: Reply with quote

Yes, it was said to be ported but no binary or source were released.
I found the problem might be the speed... with my default configure settings,
a freedos image runs even very slow on my 2.4Ghz duo core... :(
Back to top
View user's profile Send private message Visit poster's website
KickinAezz



Joined: 03 Jun 2007
Posts: 328

PostPosted: Tue Aug 12, 2008 7:52 am    Post subject: Reply with quote

IS it not possible on Dosbox?
_________________
Intrigued by PSP system Since December 2006.
Use it more for Development than for Gaming.
Back to top
View user's profile Send private message
Raphael



Joined: 17 Jan 2006
Posts: 646
Location: Germany

PostPosted: Tue Aug 12, 2008 8:47 am    Post subject: Reply with quote

KickinAezz wrote:
IS it not possible on Dosbox?

Dosbox emulates (as the name says) a DOS environment, rather than just a x86 CPU. So you're not going to run a Linux on top of that (unless you run another VM inside Dosbox...).
_________________
<Don't push the river, it flows.>
http://wordpress.fx-world.org - my devblog
http://wiki.fx-world.org - VFPU documentation wiki

Alexander Berl
Back to top
View user's profile Send private message Visit poster's website
arika



Joined: 02 Apr 2009
Posts: 1

PostPosted: Thu Apr 02, 2009 1:07 am    Post subject: Reply with quote

Sorry for bumping old topics.
I have tried to compile bochs 2.3.7 with newest psp toolchain (gcc 4.3.2),
it get compiled, but crashed in PSP with exception of std::bad_alloc in bx_init_options().
Is it possible some bugs in PSP port of libstdc++?
Back to top
View user's profile Send private message
Gaby_64



Joined: 19 Dec 2008
Posts: 33

PostPosted: Thu Apr 02, 2009 4:00 am    Post subject: Reply with quote

Go on psp.wijou.com where Matan G himself posted the source code to bochs, I have made a package with bochs 2.3.7 with the fixes to make it work on PSP. I havnt been able to configure it properly yet, because some stuff with SDL changed and I dont have a working Ubuntu+psptoolchain installed
_________________
<a><img></a>
Back to top
View user's profile Send private message
Kreationz



Joined: 18 May 2008
Posts: 53

PostPosted: Wed Jun 10, 2009 1:53 pm    Post subject: Sorry about the bump.. Reply with quote

Hello, I'm just wondering what was causing the issue as I've seen this on other PSP homebrew, but then all I ever see is I fixed it and no explanation as to what happened.
Back to top
View user's profile Send private message
jsharrad



Joined: 20 Oct 2005
Posts: 102

PostPosted: Wed Jun 10, 2009 5:33 pm    Post subject: Reply with quote

Only time I ever see it is when I run out of memory.
Back to top
View user's profile Send private message
hnaves



Joined: 03 Feb 2009
Posts: 30

PostPosted: Sat Jun 13, 2009 2:11 am    Post subject: Reply with quote

May I help?
Back to top
View user's profile Send private message
Kreationz



Joined: 18 May 2008
Posts: 53

PostPosted: Sat Jun 13, 2009 5:15 am    Post subject: Reply with quote

I know I'm running out of memory and suspect it is due to a leak. I post a new thread about it now that I have more information on the subject.
Back to top
View user's profile Send private message
Display posts from previous:   
Post new topic   Reply to topic    forums.ps2dev.org Forum Index -> PSP Development All times are GMT + 10 Hours
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB © 2001, 2005 phpBB Group