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KickinAezz
Joined: 03 Jun 2007 Posts: 328
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Posted: Tue Jul 29, 2008 12:41 am Post subject: sceDisplaySetBrightness(100,0) Turns OFF SLIMLCD wrks on FAT |
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Any one got a working way to change brightness (to max) that works on both the Slim and the Fat PSP?
Thanks,
[The Real PSP Enthusiast] _________________ Intrigued by PSP system Since December 2006.
Use it more for Development than for Gaming. |
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ne0h
Joined: 21 Feb 2008 Posts: 386
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Posted: Tue Jul 29, 2008 3:01 am Post subject: |
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| If you set it to 99 works great? |
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KickinAezz
Joined: 03 Jun 2007 Posts: 328
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Posted: Tue Jul 29, 2008 3:06 am Post subject: |
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| ne0h wrote: | | If you set it to 99 works great? | Thanks Will try that. But I have no slim to confirm _________________ Intrigued by PSP system Since December 2006.
Use it more for Development than for Gaming. |
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moonlight
Joined: 26 Oct 2005 Posts: 567
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Posted: Tue Jul 29, 2008 3:26 am Post subject: |
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| What kernel are you using? There shouldn't be those kind of issues in 3.XX+ |
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KickinAezz
Joined: 03 Jun 2007 Posts: 328
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Posted: Tue Jul 29, 2008 3:54 am Post subject: |
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| moonlight wrote: | | What kernel are you using? There shouldn't be those kind of issues in 3.XX+ | Trusting the NID resolver, Im using the 1.5 NID. _________________ Intrigued by PSP system Since December 2006.
Use it more for Development than for Gaming. |
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KickinAezz
Joined: 03 Jun 2007 Posts: 328
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Posted: Tue Jul 29, 2008 8:41 am Post subject: |
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| KickinAezz wrote: | | moonlight wrote: | | What kernel are you using? There shouldn't be those kind of issues in 3.XX+ | Trusting the NID resolver, Im using the 1.5 NID. | I meant NID resolver should also work in GAME mode right in 4.xx Kernel? _________________ Intrigued by PSP system Since December 2006.
Use it more for Development than for Gaming. |
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moonlight
Joined: 26 Oct 2005 Posts: 567
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Posted: Tue Jul 29, 2008 4:25 pm Post subject: |
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| Yes, but there shouldn't be any problems at all with brightness level in 4.XX, unless there is idstorage corruption. (ta86 and slims rely on an idstorage ley for brightness). |
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J.F.
Joined: 22 Feb 2004 Posts: 2906
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Posted: Tue Jul 29, 2008 5:08 pm Post subject: |
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| Is the 1.50 NID the same as the 3.xx NID? Seems to me that iffen you were making a 4.xx app, you should be using 3.xx (say, 3.52) NIDs, not 1.50 NIDs (iffen they were different, of course). |
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moonlight
Joined: 26 Oct 2005 Posts: 567
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Posted: Tue Jul 29, 2008 5:50 pm Post subject: |
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| nid has always been the same from 1.5-3.5, and it is handled well by the nids resolver. |
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KickinAezz
Joined: 03 Jun 2007 Posts: 328
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Posted: Tue Jul 29, 2008 10:41 pm Post subject: |
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So the best choice? sceDisplaySetBrightness(99,0); With the 1.5 nid that's already there in pspsdk? _________________ Intrigued by PSP system Since December 2006.
Use it more for Development than for Gaming. |
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Torch

Joined: 28 May 2008 Posts: 842
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Posted: Thu Jul 31, 2008 12:08 pm Post subject: |
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| Why don't you manually press the button 4 times till it looks maxed out, then read the value and see if its REALLY == 100. |
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