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Angelscript on MIPS/calling conventions

 
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turkeyman



Joined: 20 Oct 2004
Posts: 75
Location: Brisbane, Australia

PostPosted: Fri Apr 14, 2006 11:46 am    Post subject: Angelscript on MIPS/calling conventions Reply with quote

Hey people, i'm looking into porting angelscript to MIPS.. Does anyone know if this is already done? or if anyone has attempted it?
If anyone has any thoughts or ideas i'd like to hear about it before i give it a crack..

Also, can anyone point me at any good references for the MIPS calling conventions?

Lastly, do PSP and PS2 share the same calling conventions? (a standard MIPS convention, or some weird thing just for the consoles?)
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turkeyman



Joined: 20 Oct 2004
Posts: 75
Location: Brisbane, Australia

PostPosted: Fri Apr 14, 2006 11:52 am    Post subject: Reply with quote

Oh, and one more thing, is there any automatic define in the PSP/PS2 compilers that i could possibly use to detect the usage of a MIPS compiler?
I dont want users to have to manually specify their compiler on the command line :P
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