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How to compile for Slim&Lite and Fat

 
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kasikeeper



Joined: 29 Nov 2007
Posts: 36

PostPosted: Sun Feb 24, 2008 10:59 pm    Post subject: How to compile for Slim&Lite and Fat Reply with quote

Hi,

I am currently working on a homebrew project and I was wondering what to do to compile my project for both the fat and the slim PSP. I was already searching but could not find a real hint. I myself only have a fat unfortunately, so I cannot test. Can someone help?

Regards,
Kai
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pspZorba



Joined: 22 Sep 2007
Posts: 156
Location: NY

PostPosted: Sun Feb 24, 2008 11:15 pm    Post subject: Reply with quote

You have to code your homebrew for latest kernels.
You will have a good start in this thread:

http://forums.ps2dev.org/viewtopic.php?p=59285&sid=a421ca097c5c1ad8221d2c96f9268c1e
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--pspZorba--
NO to K1.5 !
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