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How much does 256MB RAM limit Homebrew? Emulators?

 
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The Duud



Joined: 16 Dec 2007
Posts: 13

PostPosted: Sun Dec 16, 2007 8:19 am    Post subject: How much does 256MB RAM limit Homebrew? Emulators? Reply with quote

How much does 256MB RAM limit Home brew? What is within the realm of possibility emulators wise?
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jimparis



Joined: 10 Jun 2005
Posts: 1179
Location: Boston

PostPosted: Sun Dec 16, 2007 9:30 am    Post subject: Reply with quote

The same amount that it limits licensed games, i.e. not much.
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androvsky



Joined: 11 Nov 2007
Posts: 33

PostPosted: Sun Dec 16, 2007 10:16 am    Post subject: Reply with quote

Well, when you consider the only other console that has more than about 88 MB of memory (afaik) is the 360, I doubt memory's going to be much of an issue, since I doubt the PS3 is going to be able to emulate the 360 no matter how much memory the PS3 has.
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d-range



Joined: 26 Oct 2007
Posts: 60

PostPosted: Sun Dec 16, 2007 9:16 pm    Post subject: Reply with quote

androvsky wrote:
Well, when you consider the only other console that has more than about 88 MB of memory (afaik) is the 360, I doubt memory's going to be much of an issue, since I doubt the PS3 is going to be able to emulate the 360 no matter how much memory the PS3 has.


Also don't forget the PS3 has another 256MB of RSX memory that the SPE's have fast access to. If you're smart about your memory layout you can use that for selected purposes as well, as long as the PPU doesn't need it directly.
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