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sceDisplayGetCurrentHcount, Something interesting... :O

 
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KickinAezz



Joined: 03 Jun 2007
Posts: 328

PostPosted: Sat Dec 13, 2008 3:18 pm    Post subject: sceDisplayGetCurrentHcount, Something interesting... :O Reply with quote

I just tested this and values looked intriguing.

I felt like it returned values based on what was shown on screen;


Anything to do with Display Power Saving or hidden interlacing techniques?
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Smong



Joined: 04 Sep 2007
Posts: 82

PostPosted: Mon Dec 15, 2008 4:25 am    Post subject: Reply with quote

What kind of results did you get?

Last time I tried this sceDisplayGetCurrentHcount and sceDisplayGetAccumulatedHcount didn't add up. For example add the return value of sceDisplayGetCurrentHcount each frame to some variable and see if it grows at the same rate as sceDisplayGetAccumulatedHcount.
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KickinAezz



Joined: 03 Jun 2007
Posts: 328

PostPosted: Mon Dec 15, 2008 1:57 pm    Post subject: Reply with quote

Smong wrote:
What kind of results did you get?

Last time I tried this sceDisplayGetCurrentHcount and sceDisplayGetAccumulatedHcount didn't add up. For example add the return value of sceDisplayGetCurrentHcount each frame to some variable and see if it grows at the same rate as sceDisplayGetAccumulatedHcount.


I wonder what exactly HCount means... Horizontal Refresh rate? (improbable, what else?)
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