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Twenty 2
Joined: 25 Jul 2005 Posts: 15
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Posted: Tue Jan 10, 2006 11:12 am Post subject: PSPgl |
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| Is there somethign wrong with the pspgl from the svn? Because whenever i try to use it to port something it comes up with errors with the pspgl. |
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Thanhda

Joined: 09 Apr 2005 Posts: 331 Location: Canada
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Posted: Tue Jan 10, 2006 3:13 pm Post subject: |
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no it works perfectly fine. =)
people usually post there errors when thy want help. unless your just making a statement. _________________ There are 10 types of people in the world: Those who understand binary, and those who don't... |
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Twenty 2
Joined: 25 Jul 2005 Posts: 15
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Posted: Wed Jan 11, 2006 8:41 am Post subject: |
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Alright i was trying to port rRootage and i put the error message into cygwin it came up with:
glViewport
/home/Nick/psptoolchain/SVN/pspgl/glViewport.c:9
??
??:0
initGL
/home/Nick/psptoolchain/projects/port/rr/src/screen.c:54
On line 54 of screen.c all it says is: void drawLine(GLfloat, GLfloat, GLfloat,
Thanks for the help! |
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jsgf
Joined: 12 Jul 2005 Posts: 254
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Posted: Wed Jan 11, 2006 11:07 am Post subject: |
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That's a meaningless mess. Is that really what it output?
BTW, rRootage has been ported at least twice so far. mrbrown's seems to work well. http://forums.ps2dev.org/viewtopic.php?t=4301 |
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Twenty 2
Joined: 25 Jul 2005 Posts: 15
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Posted: Wed Jan 11, 2006 1:15 pm Post subject: |
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| I know im trying myself tho :D |
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Thanhda

Joined: 09 Apr 2005 Posts: 331 Location: Canada
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Posted: Wed Jan 11, 2006 3:44 pm Post subject: |
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why not trying to compile one of the test examples or port a simple triangle into the screen first rather then porting a game into pspgl, to first see if you installed pspgl correctly. _________________ There are 10 types of people in the world: Those who understand binary, and those who don't... |
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Twenty 2
Joined: 25 Jul 2005 Posts: 15
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Posted: Thu Jan 12, 2006 8:43 am Post subject: |
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| Lol good idea ill give it a try! |
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Twenty 2
Joined: 25 Jul 2005 Posts: 15
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Posted: Thu Jan 12, 2006 12:11 pm Post subject: |
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| ughhh... It had an error converting the firfox pic in the test program! |
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Thanhda

Joined: 09 Apr 2005 Posts: 331 Location: Canada
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Posted: Thu Jan 12, 2006 2:16 pm Post subject: |
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install zlib, then install libpng. then make sure you got ImageMagick. if your using cygwin, just run the setup and make sure its installed. _________________ There are 10 types of people in the world: Those who understand binary, and those who don't... |
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Twenty 2
Joined: 25 Jul 2005 Posts: 15
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Posted: Fri Jan 13, 2006 2:13 pm Post subject: |
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| Alright i installed image magik and all the libs. Will imagemagik automatically work when i try and compile the test? |
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Thanhda

Joined: 09 Apr 2005 Posts: 331 Location: Canada
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Posted: Fri Jan 13, 2006 3:28 pm Post subject: |
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yes it should work fine. have you tried compiling it? if you got errors please post them. _________________ There are 10 types of people in the world: Those who understand binary, and those who don't... |
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Jim

Joined: 02 Jul 2005 Posts: 487 Location: Sydney
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Posted: Fri Jan 13, 2006 8:52 pm Post subject: |
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Had the same problem myself. Found this troubleshooting list on google
| Quote: | | Reinstall the xorg-x11-bin-dlls package. Make sure not to reinstall any XFree-* packages. Check if /usr/X11R6/bin/cygX11-6.dll does exist. Check if $PATH contains /usr/X11R6/bin. |
I was definitely missing the path.
Jim _________________ http://www.dbfinteractive.com |
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Twenty 2
Joined: 25 Jul 2005 Posts: 15
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Posted: Sat Jan 14, 2006 11:24 am Post subject: |
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| Alright the test went all the way through without errors. Is there supposed to be an eboot? |
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Thanhda

Joined: 09 Apr 2005 Posts: 331 Location: Canada
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Posted: Sat Jan 14, 2006 2:04 pm Post subject: |
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no there not. just the elf files. copy them and put them into the tools directory. run the psp-install tool and it will give instructions on how to install it to your psp. _________________ There are 10 types of people in the world: Those who understand binary, and those who don't... |
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jsgf
Joined: 12 Jul 2005 Posts: 254
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Posted: Sat Jan 14, 2006 3:22 pm Post subject: |
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Actually, you can do "make install-<testname>" to just make them install. For example, "make install-vertexblend".
"make install" will install everything. |
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Twenty 2
Joined: 25 Jul 2005 Posts: 15
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Posted: Sat Jan 14, 2006 3:37 pm Post subject: |
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| Alright what am i suppost to install. when i hit make install, it repeats the same code over and over agian an nothing happens... |
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Thanhda

Joined: 09 Apr 2005 Posts: 331 Location: Canada
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Posted: Sat Jan 14, 2006 5:25 pm Post subject: |
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look for any elf file. example
| Code: | ls *.elf
cp eglcube.elf ../tools
cd ../tools
PSP_MOUNTDIR=/media/usb/ PSP_REVISION=1.50 ./psp-install eglcube.elf --eboot-title=GL_TEST |
_________________ There are 10 types of people in the world: Those who understand binary, and those who don't... |
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BlackPhoenix
Joined: 06 Dec 2005 Posts: 4
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Posted: Fri Jan 20, 2006 5:25 am Post subject: |
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This topic, Post #5 By Grom mentioned a similar error to Twenty 2.. the 'umount' or un-mount ability for cygwin is really dodgy and is giving me errors even when 'install-settings' var PSP_MOUNTDIR is set.. its not much of a problem as I can still build each .elf file into a working EBOOT..
Here is the error:
| Code: | while [ ! -d /cygdrive/i/psp/game ]; do mount /cygdrive/i; sleep 1; done
PSP_MOUNTDIR=/cygdrive/i \
../tools/psp-install --psp-revision=1.50 bezier.elf \
--eboot-title="bezier 2006/01/19 18:02:19" --eboot-icon="firefox.png"
install bezier.elf for rev1.50 on '/cygdrive/i/PSP/GAME/bezier/'...
umount /cygdrive/i
umount: /cygdrive/i: No such file or directory
make: *** [install-bezier] Error 1
rm perfmeter.o psp-setup-bezier.o firefox.raw screenshot.o bezier.o |
Just wondered if someone could explain it for general knowledge.. I may try re-install the lib related to mount and umount.. see if that works. |
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jsgf
Joined: 12 Jul 2005 Posts: 254
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Posted: Fri Jan 20, 2006 6:33 am Post subject: |
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Yeah, that mount stuff is really for my convenience. It should work well on any Unix-like system, but I'd be surprised if it worked under Windows.
I'm not really sure how to deal with it. What's the manual proceedure for installing things on the PSP under Windows? |
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SiW
Joined: 10 Aug 2005 Posts: 7 Location: Whittemore, Iowa, USA
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Posted: Fri Jan 20, 2006 6:45 am Post subject: |
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| I just got rid of the umount. I've yet to get any memory stick corruption, but YMMV ;) |
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Thanhda

Joined: 09 Apr 2005 Posts: 331 Location: Canada
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Posted: Fri Jan 20, 2006 11:12 am Post subject: |
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| jsgf wrote: | Yeah, that mount stuff is really for my convenience. It should work well on any Unix-like system, but I'd be surprised if it worked under Windows.
I'm not really sure how to deal with it. What's the manual proceedure for installing things on the PSP under Windows? |
yes it does work under windows. just have to create a mount. example mount e: /cygdrive/e _________________ There are 10 types of people in the world: Those who understand binary, and those who don't... |
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