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angelo
Joined: 29 Aug 2007 Posts: 168
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Posted: Thu Apr 24, 2008 7:41 pm Post subject: Load PRX in flash0 |
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Hello everybody,
I've found a fix to the IRDA issue. If you just add to ms0:\SEPlugins\Game.txt
| Code: | | flash0:/kd/irda.PRX |
All IRDA applications work again. piKey runs in 3.XX and ZX81's applications work again.
However I want to try something else.
I've done some research but nothing has worked for me so far.
How would I get a PRX to load in Game3.XX mode by editing pspbtcnf_game.txt.
Everything has seemed to change since 3.80+. It's no longer in the correct directory.
I need to load flash0:/kd/irda.PRX in Game3.XX.
Any help is appreciated!
Thanks
Angelo |
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zx-81

Joined: 07 Apr 2006 Posts: 11 Location: France
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Posted: Thu May 01, 2008 10:51 pm Post subject: |
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hi angelo, thanks for the hint, i succeed to make pspssh and & IR working with fw >= 3.80. I've added the two following lines in my source code :
/* Load irda PRX for CFW >= 3.80 */
u32 mod_id = sceKernelLoadModule("flash0:/kd/irda.prx", 0, NULL);
sceKernelStartModule(mod_id, 0, NULL, NULL, NULL);
No need then to add anything in any configuration file.
I plan to release a new version of all my homebrew / ports with this minor fix to let user enjoy IR keyboard even in 3.80 or 3.90 cfw :P _________________ The only good is knowledge and the only evil is ignorance. |
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angelo
Joined: 29 Aug 2007 Posts: 168
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Posted: Fri May 02, 2008 2:31 am Post subject: Glad to help |
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That's good ZX-81! Glad to see that it worked for you!
Oh and one more thing, add a patch so piKey doesn't load in your IRDA applications. It causes errors as you know!
Have fun!
Angelo |
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