| View previous topic :: View next topic |
| Author |
Message |
jojojoris
Joined: 30 Mar 2008 Posts: 261
|
Posted: Mon Mar 23, 2009 6:35 am Post subject: play at3 files on newer firmwares |
|
|
http://forums.ps2dev.org/viewtopic.php?t=5500
Is it possible to make this one work for newer firmwares?
I changed the
PSP_MODULE_INFO("AT3Player_load", 0x1000, 1, 1);
to
PSP_MODULE_INFO("AT3Player_load", 0, 1, 1);
Now it loads. but i cant play any at3 file.
Does someone know how i can make this work on newer firmwares.
The orginal code works on FW1.50 (tested on my slim using timemachine) _________________
| Code: | int main(){
SetupCallbacks();
makeNiceGame();
sceKernelExitGame();
} |
|
|
| Back to top |
|
 |
Wally

Joined: 26 Sep 2005 Posts: 672
|
Posted: Mon Mar 23, 2009 7:33 am Post subject: |
|
|
Set the heapsize? PSP_HEAP_SIZE_KB(-256); should do it
Build as a PRX? BUILD_PRX=1 in the makefile
Should solve your problem |
|
| Back to top |
|
 |
jojojoris
Joined: 30 Mar 2008 Posts: 261
|
Posted: Sun Mar 29, 2009 3:02 am Post subject: |
|
|
Didn't solve it.
I still get the error:
"Cannot play that file." _________________
| Code: | int main(){
SetupCallbacks();
makeNiceGame();
sceKernelExitGame();
} |
|
|
| Back to top |
|
 |
jojojoris
Joined: 30 Mar 2008 Posts: 261
|
Posted: Sun Mar 29, 2009 7:45 am Post subject: |
|
|
EDIT:
Found solution:
Changed audiocodec.prx in audiocodec_260.prx _________________
| Code: | int main(){
SetupCallbacks();
makeNiceGame();
sceKernelExitGame();
} |
|
|
| Back to top |
|
 |
|