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emoon

Joined: 18 Jan 2004 Posts: 91 Location: Stockholm, Sweden
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Posted: Tue Mar 29, 2005 8:43 am Post subject: Breakpoint 05 |
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Hi,
As some of you already know i was to attend Breakpoint 05 (which i did)
people there that looked for me didnt find me. Well, the reason
for it was that i was working really hard to get a PS2 demo ready
for the compo.
Last night we (Kalms coding on amiga demo, and me
on ps2demo) we coded about 30h in a row with only some breaks
to get something to eat, we managed to fix the amigademo in time
but not the PS2demo, so this is the reason that i not showed up.
So im really sorry Neov, Nagra, and the rest of #ps2dev people i didnt
meet there.
Well, Here you have some screenshots atleast of what was going
to end up the demo, it was/is nice stuff.
.emoon |
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emoon

Joined: 18 Jan 2004 Posts: 91 Location: Stockholm, Sweden
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Posted: Tue Mar 29, 2005 8:46 am Post subject: |
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| I forgot to mention that we were at the hotel working on the demos. |
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ooPo Site Admin
Joined: 17 Jan 2004 Posts: 2032 Location: Canada
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Posted: Tue Mar 29, 2005 10:21 am Post subject: |
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| Looks nifty. Any chance of a release or are you going to hold onto it for the next party? |
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emoon

Joined: 18 Jan 2004 Posts: 91 Location: Stockholm, Sweden
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Posted: Tue Mar 29, 2005 4:50 pm Post subject: |
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| Next party and with more more stuff added. |
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Drakonite Site Admin

Joined: 17 Jan 2004 Posts: 989
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Posted: Tue Mar 29, 2005 5:00 pm Post subject: |
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Spiffy looking screenshots. Shame it wasn't ready in time.
I just hope this doesn't turn into another 'trip to r0x0r' ;) _________________ Shoot Pixels Not People!
Makeshift Development |
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peskanov
Joined: 03 Mar 2005 Posts: 7 Location: Spain
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Posted: Thu Apr 07, 2005 7:51 am Post subject: |
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Hello eMoon, I am Peskanov / Capsule, an old friend of Kalms. I have lost his email ages ago, so please pass him my salutations.
I have seen Ocean Machine a few days ago; I made a voxel raytracer 2 years ago and I touch it from time to time, I was quite happy with it. After seeing his routine I am totally destroyed...
I would say his routine is about 10 times faster than mine, and I coded mine in Altivec assembler! What m***********r!! :D
Congratulations to both of you for your work on the bp05, especially to Mikael. Keep the good work! |
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TheBrooster
Joined: 01 Jun 2005 Posts: 16
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Posted: Wed Jun 08, 2005 9:20 am Post subject: |
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| This does indeed look impressive, does anyone know where, if at all, it can be downloaded? |
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