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plmars
Joined: 09 Apr 2005 Posts: 6
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Posted: Sat Apr 09, 2005 10:58 am Post subject: |
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| I feel so bad for triple posting but I just realized that PSP has build in zip functions. It has to somehow read that zipped data file doesnt it? |
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Histo
Joined: 05 Apr 2005 Posts: 41
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Posted: Sat Apr 09, 2005 11:36 am Post subject: |
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Yes it extracts the zip file or the browser does. The default zip path is
data/PSP/SAVEDATA/UCJS10007DGAMMAPACK1/
Just FYI |
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Histo
Joined: 05 Apr 2005 Posts: 41
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Posted: Sat Apr 09, 2005 11:42 am Post subject: |
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the file:/// is more my speudo word for referencing a storage device.. mainly the memory stick... i havent seen anyone anywhere post the name for this so im not going there until someone figures it out. |
Try data Thats what their zip file reference the stick as. |
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chaos
Joined: 10 Apr 2005 Posts: 135
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Posted: Sun Apr 10, 2005 5:20 pm Post subject: |
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i have the north american version of the psp and wipeout.
i made a mirror of the wipeoutpurepsp.scej-online.jp site on my local web server, and directed the wipeout browser to it.
the browser loads up the download page perfectly, but when it comes to the actual download, it doesn't get far. according to my logs, it downloads the pspdif file from my server ok, but the psp spits up "an error has occured during download"..
the fact that it calls it a "download" tells me that it's actually trying to process the update, but it seems that the us version can't (or won't) handle the jp pspdif file. it never makes a second request for the dat file.
pspdif: psp (d)ownload (i)nstruction (f)ile
just a guess.. _________________ Chaosmachine Studios: High Quality Homebrew. |
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pedroleite
Joined: 10 Apr 2005 Posts: 39
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Posted: Sun Apr 10, 2005 6:13 pm Post subject: All instructions are encrypted |
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What if...
each publisher makes it's own AES keys, 256 bit version.
each file in the PARAM.SFO file stores the IV (initialization vector) - one of the changed areas on the file list contains this 16 byte binary data.
The TEST.BIN file has only a 16 byte chunk from mandatory output from the AES-256-cbc (is this confirmed?)
If these were correct, the download.pspdif, could be a small executable, it appears to not be 16 byte aligned (almost every single data area, or file is), so there should be a 6 byte header/trailer at least.
One assumption I could make is that the file should contain the next file name.
I tried, openssl as a tool to experiment with the random areas hex values as IV and keys, no luck so far.
I think the EBOOT.PBP couldn't work this way so simply, either we have a key in hardware or the key is there... I remember seeing a pointer on my file to 32 bytes less than the PSAR file (looked like a key).
The original download.pspdif should work only with the Japanese version of the game, but should download and expand any zip? Anyone tried it like this?
I have a JP version PSP, and I'm waiting the US Wipeout Pure to check this.
Also... anyone tried making a *.PBP file from the files of a SAVEGAME? to see if it's recognized? Maybe it's just a simple format for internet deployment of file packs. |
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HeWhoKnowsNowt
Joined: 11 Apr 2005 Posts: 1
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Posted: Mon Apr 11, 2005 2:23 am Post subject: Re: All instructions are encrypted |
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I wouldn't believe that Sony would allow any developer to produce signed code in any form.
After reading through various threads it is becoming clear to me that if we find an exploit in any form it'll be quickly plugged and no doubt someone will get an emulator to run on a psp devkit but that'll be a far as it goes. |
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DBG
Joined: 28 Mar 2005 Posts: 12
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Posted: Mon Apr 11, 2005 10:33 pm Post subject: |
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| Devkits already have an emulator for testing, greedy bastards ;). |
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ChaosKnight

Joined: 14 Apr 2005 Posts: 142 Location: Florida, USA
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Posted: Thu Apr 14, 2005 5:52 am Post subject: |
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| plmars wrote: | | I'm trying to focus onto param.sfo cracking because it can help so much in the future. One little update on it. Every single param.sfo has the same exact langth which makes reverse engineering so much easier. |
yeah, i made a program for that. it's the PBP explorer w/ sfo editor. and the param.sfo is variable length. i have some that are big, and some that are very small. it's only name/value pairs. nothing terribly special kinda like a mini-database. _________________ w00t |
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plmars
Joined: 09 Apr 2005 Posts: 6
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Posted: Thu Apr 14, 2005 3:51 pm Post subject: |
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| ChaosKnight wrote: | | plmars wrote: | | I'm trying to focus onto param.sfo cracking because it can help so much in the future. One little update on it. Every single param.sfo has the same exact langth which makes reverse engineering so much easier. |
yeah, i made a program for that. it's the PBP explorer w/ sfo editor. and the param.sfo is variable length. i have some that are big, and some that are very small. it's only name/value pairs. nothing terribly special kinda like a mini-database. |
I have never seen a bigger one. Sorry, my mistake. I still have no idea regarding its key though. |
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ooPo Site Admin
Joined: 17 Jan 2004 Posts: 2032 Location: Canada
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Posted: Thu Apr 14, 2005 4:01 pm Post subject: |
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| A database, or environment variables for the executable included with the PBP. |
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thingsimade
Joined: 21 Apr 2005 Posts: 1
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annerajb
Joined: 31 Mar 2005 Posts: 40
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Posted: Thu Apr 21, 2005 12:28 pm Post subject: |
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| what file are you talking about anyway yes is a good idea to mirrior it give me the link so i can look at it |
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kenwest3
Joined: 21 Apr 2005 Posts: 1
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Posted: Thu Apr 21, 2005 8:58 pm Post subject: appears to be a database file param.sfo cracking |
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| what if you save it as is and then open it in microsoft excel as a data file and allow excel to format it for you |
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Vampire
Joined: 12 Apr 2005 Posts: 138
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Posted: Sat May 14, 2005 6:12 pm Post subject: Re: Japan Wipeout Downloads Released, New User Agent ... (mo |
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proc://command/http://wipeoutpurepsp.scej-online.jp/downloads/pak_gamma2/download.pspdif
http://wipeoutpurepsp.scej-online.jp/downloads/pak_gamma2/data.pspdat
| volksport wrote: | | Code: |
0 PSP/SAVEDATA/UCJS10007DGAMMAPACK1/
1440 PSP/SAVEDATA/UCJS10007DGAMMAPACK1/ICON0.PNG
4912 PSP/SAVEDATA/UCJS10007DGAMMAPACK1/PARAM.SFO
16 PSP/SAVEDATA/UCJS10007DGAMMAPACK1/TEST.BIN
3659264 PSP/SAVEDATA/UCJS10007DGAMMAPACK1/PI.WAD
21040 PSP/SAVEDATA/UCJS10007DGAMMAPACK1/PIC1.PNG
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0 PSP/SAVEDATA/UCJS10007DGAMMAPACK2/
1440 PSP/SAVEDATA/UCJS10007DGAMMAPACK2/ICON0.PNG
4912 PSP/SAVEDATA/UCJS10007DGAMMAPACK2/PARAM.SFO
16 PSP/SAVEDATA/UCJS10007DGAMMAPACK2/TEST.BIN
5015168 PSP/SAVEDATA/UCJS10007DGAMMAPACK2/PI.WAD
21040 PSP/SAVEDATA/UCJS10007DGAMMAPACK2/PIC1.PNG
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Vampire
Joined: 12 Apr 2005 Posts: 138
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Posted: Sun May 15, 2005 7:02 pm Post subject: |
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Wipeout Pure Gets Downloads (PSP)
http://ps2.gamespy.com/playstation-portable/wipeout-psp/613590p1.html
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| GameSpy wrote: | | What do you think about these homebrew hacks that lets gamers browse the web via their PSPs and Wipeout Pure? |
| Nino wrote: | | The browser in Wipeout Pure is one of the ways of getting extra content for the game onto the Memory Stick and has no other function. It was not intended to be used as a browser, so it is not optimized for that use. | .
... |
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Vampire
Joined: 12 Apr 2005 Posts: 138
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Vampire
Joined: 12 Apr 2005 Posts: 138
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Posted: Fri May 20, 2005 10:22 pm Post subject: |
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http://download.yourpsp.com/psp_asset/UCUS98612DGAMMAPACK1.zip
| Code: |
0 PSP/SAVEDATA/UCUS98612DGAMMAPACK1/
1440 PSP/SAVEDATA/UCUS98612DGAMMAPACK1/ICON0.PNG
4912 PSP/SAVEDATA/UCUS98612DGAMMAPACK1/PARAM.SFO
16 PSP/SAVEDATA/UCUS98612DGAMMAPACK1/TEST.BIN
3637248 PSP/SAVEDATA/UCUS98612DGAMMAPACK1/PI.WAD
21040 PSP/SAVEDATA/UCUS98612DGAMMAPACK1/PIC1.PNG |
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chaos
Joined: 10 Apr 2005 Posts: 135
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Posted: Sat May 21, 2005 4:40 am Post subject: |
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why is pi.wad bigger in one of them?
3659264 PSP/SAVEDATA/UCUS98612DGAMMAPACK1/PI.WAD
3637248 PSP/SAVEDATA/UCUS98612DGAMMAPACK1/PI.WAD _________________ Chaosmachine Studios: High Quality Homebrew. |
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Herben
Joined: 25 Jan 2004 Posts: 107
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Posted: Sat May 21, 2005 5:35 am Post subject: |
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| Moved to PSP General. |
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csyria
Joined: 23 May 2005 Posts: 2
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Posted: Mon May 23, 2005 3:21 pm Post subject: |
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I went and grabbed the data.pspdat file off the official site myself, and I opened it up (just change .pspdat to .zip).
PSP/SAVEDATA/UCUS98612DGAMMAPACK1/pi.wad is listed as being 3,552 KB in size.
AFAICT 3637248 is the real size. I'm not sure where the differnce comes from. |
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reality
Joined: 23 May 2005 Posts: 1
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Vampire
Joined: 12 Apr 2005 Posts: 138
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Energy
Joined: 26 Mar 2005 Posts: 133 Location: uk/beds/flitwick
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Posted: Mon Jun 20, 2005 5:19 am Post subject: |
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That's a nice update - doesn't seem to contain any new cars tho?
Great skin and 2 very good courses :) |
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