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how many devices can the ps2 ide interface handle??

 
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setzer6127



Joined: 12 Jul 2004
Posts: 12

PostPosted: Sat Feb 12, 2005 3:47 am    Post subject: how many devices can the ps2 ide interface handle?? Reply with quote

Hi!, i was wondering if any one knows if the ide interface will allow more than on device if a male adapter was made to beable to plug a ide cable into it?

Thanks, Casey
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setzer6127



Joined: 12 Jul 2004
Posts: 12

PostPosted: Sat Feb 12, 2005 3:24 pm    Post subject: Reply with quote

well maybe i should post more info eh? what im looking at is this, im working on a personal project, its a multi-platform nintendo emulator for ps2, im using the source to zsnes for the snes and havent decided what nes emu i want to port or write my own from scratch. but the reason i want to know how many devices can be hooked up to the ide port is because i would like to use the HDD to load roms off of, but i saw a design for a snes cart reader that runs off of the ide port, so i would like to *try* and get that to work with the ps2 ide interface once i have the emulator runing, i think it would be very cool to plug in an old snes cart and play it on a ps2 and beable to save your game back onto the cart if it has sram..but any who i want to beable to have a harddrive also to use to store emulator save game info ..i.e. save states, screen shots, and chat logs if i can get a functioning tcp/ip stack runing for multiplayer between me and my friends... so thats the low down.. any one got any ideas on the ide device count??

Casey
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ooPo
Site Admin


Joined: 17 Jan 2004
Posts: 2032
Location: Canada

PostPosted: Sat Feb 12, 2005 3:33 pm    Post subject: Reply with quote

An ide-based snes cart reader? That's just.. odd.

I want one. :)
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setzer6127



Joined: 12 Jul 2004
Posts: 12

PostPosted: Sat Feb 12, 2005 3:41 pm    Post subject: Reply with quote

ehheh i thought so too... i've seen parallel port designs but never ide... the design i beleave was on zophar.net in there snesdev section... but aparently after there last sever move, crash.. whatever it was, none of the snes dev site has been restored i may have to send them an email.. but if i can get the info again and figure out how to get it to play nice on the ps2 i will post it on here if any one else wants one ;-)
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splynncryth



Joined: 01 Apr 2005
Posts: 16

PostPosted: Sat Apr 02, 2005 11:10 am    Post subject: Reply with quote

The concesus seems to be that the expansion connector is acustom flavor of PCMCIA so that menas the IDE controller is in the unit to plug the HD into. Seing as I don't have a network or hard drive adaptor I can't take it apart and look up the datasheet for the controller they're using. Most chips out there have support for master and slave on a single channel, and it might even have the second channel there, but this is all speculation without even the part number of the IC in question.
An anternative might be a USB rom reader if anyonehas made somthing like this.
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cory1492



Joined: 10 Dec 2004
Posts: 216

PostPosted: Sat Apr 02, 2005 11:41 am    Post subject: Reply with quote

Someone mentions whats in the network adapter elsewhere, the us version has at least a speed io chip and a brodband/modem board in it...
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PostPosted: Sat Apr 02, 2005 12:03 pm    Post subject: Reply with quote

Quote:
The concesus seems to be that the expansion connector is acustom flavor of PCMCIA so that menas the IDE controller is in the unit to plug the HD into.


Eh, yeah. Coulda told you that :)

Quote:
Seing as I don't have a network or hard drive adaptor I can't take it apart and look up the datasheet for the controller they're using.


Custom Sony chip (made by or for Sony). You won't find it. The specs known for it come from the Linux kit, and there is an open source driver available at this site.

Quote:
Most chips out there have support for master and slave on a single channel, and it might even have the second channel there, but this is all speculation without even the part number of the IC in question.


Pretty sure this has already been done, but maybe someone else knows the links.

Quote:
An anternative might be a USB rom reader if anyonehas made somthing like this.


Now might be a good time for you to persue all of the resources at this site, especially in CVS. You will find open source drivers for much of the PS2 hardware.
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