forums.ps2dev.org Forum Index forums.ps2dev.org
Homebrew PS2, PSP & PS3 Development Discussions
 
 FAQFAQ   SearchSearch   MemberlistMemberlist   UsergroupsUsergroups   RegisterRegister 
 ProfileProfile   Log in to check your private messagesLog in to check your private messages   Log inLog in 

pixel shaders on psp

 
Post new topic   Reply to topic    forums.ps2dev.org Forum Index -> PSP Development
View previous topic :: View next topic  
Author Message
LuMo



Joined: 21 Aug 2005
Posts: 410
Location: Austria

PostPosted: Wed Feb 15, 2006 7:51 am    Post subject: pixel shaders on psp Reply with quote

hi!
as i am quite done with my meshloader the next view would be materials (via pixelshaders)
i would know how to implement em in OGL, but pspgl seems not to be that far implemented yet.

could someone give me an idea how/where to start?
greets
lumo
_________________
"Good artists copy, great artists steal."
Pablo Picasso
go2lumo.com
Back to top
View user's profile Send private message Visit poster's website
PeterM



Joined: 31 Dec 2005
Posts: 125
Location: Edinburgh, UK

PostPosted: Wed Feb 15, 2006 8:49 am    Post subject: Reply with quote

AFAIK the PSP doesn't have pixel shaders, just fixed-function render states which you can twiddle with.
Back to top
View user's profile Send private message Visit poster's website
LuMo



Joined: 21 Aug 2005
Posts: 410
Location: Austria

PostPosted: Wed Feb 15, 2006 8:56 am    Post subject: Reply with quote

well actually i want to implement some, and publish the functions afterwards...
i would just need a point where to start at.
(one sample would be awesome...)

greets
lumo
_________________
"Good artists copy, great artists steal."
Pablo Picasso
go2lumo.com
Back to top
View user's profile Send private message Visit poster's website
PeterM



Joined: 31 Dec 2005
Posts: 125
Location: Edinburgh, UK

PostPosted: Wed Feb 15, 2006 9:06 am    Post subject: Reply with quote

Please someone correct me if I'm wrong, but I really don't think it's possible to use pixel shaders on the PSP. It just doesn't support them.

Just like they're not supported on all graphics cards that support OpenGL. e.g. TNT, Voodoo, etc.

You should probably check out the GU samples that come with the PSPSDK.
Back to top
View user's profile Send private message Visit poster's website
realityengine



Joined: 05 Feb 2006
Posts: 6
Location: New York

PostPosted: Wed Feb 15, 2006 9:48 am    Post subject: Reply with quote

...
Back to top
View user's profile Send private message Send e-mail
Display posts from previous:   
Post new topic   Reply to topic    forums.ps2dev.org Forum Index -> PSP Development All times are GMT + 10 Hours
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB © 2001, 2005 phpBB Group