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Shadow Volumes with Stencil Buffer

 
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McZonk



Joined: 14 Jul 2005
Posts: 35
Location: Germany

PostPosted: Sun Aug 14, 2005 11:02 pm    Post subject: Shadow Volumes with Stencil Buffer Reply with quote

Finally I got it. I have realtime shadow volumes using the stencil buffer.

It's not finished yet. But it works. I saw, that chp added the missing / corrected constants, i have figured out. So everybody could use this effect now.
I will release the source code if it works correct.

Here is a zip file to a small demo. I linked a video for all people with greater than 1.50.
http://www.psp-arena.de/mczonk/shadowvolumes.zip
http://www.psp-arena.de/mczonk/shadowvolumes.mov
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