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creating a SND0.AT3 file?

 
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Victor Von Doom



Joined: 18 Jun 2005
Posts: 3

PostPosted: Sat Jun 18, 2005 8:39 am    Post subject: creating a SND0.AT3 file? Reply with quote

okay for 2 days i've tried to create a SND0.AT3 file to repack into a EBOOT.PBP file to add background music to a launcher.

Since the file type is ATRAC3 i have installed the codec and tried repeatedly to work with SonicStage which will create files, but nothing in a .AT3 extension. It either creates 3 new dirs on the memorystick or transfering back to the pc a .OMA file.

I have tried converting wavs , mp3s, and simple renaming to no avail.

I found this post helpful http://forums.ps2dev.org/viewtopic.php?t=1121&highlight=atrac

but still not enough info. hope someone can give me a heads up on this or point me in the direction of a tool i dont know about?
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pdc



Joined: 09 Mar 2005
Posts: 107
Location: Rainy Yorkshire, England

PostPosted: Sun Jun 19, 2005 9:02 am    Post subject: Reply with quote

1. Install ATRAC3 codec. http://pdc.me.uk/psp/atrac3.zip

2. Download and intall Sonic Foundry (now Sony) Sound Forge. I believe the demo is fully-functional for 30 days.

3. Open your WAV/MP3/etc in Sound Forge.

4. File->Save As...

5. Choose WAV then Custom.

6. Select ATRAC3.

7. Save onto PSP

8. Dance.
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Victor Von Doom



Joined: 18 Jun 2005
Posts: 3

PostPosted: Sun Jun 19, 2005 11:34 am    Post subject: Reply with quote

ok cool this wrks thanks alot

seems to be a file size limit though

1st tried a mp3 the SND0.AT3 file was 1.33 MB and didnt wrk

next tryed a small wav making a SND0.AT3 at 33kb

and it wrked

so far i have made one up to 412kb

if anyone knows the upper limit it would save some time :)
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