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making a game engine...some questions about it

 
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Rangu2057



Joined: 23 Jul 2007
Posts: 87
Location: wilmington, NC

PostPosted: Fri Apr 25, 2008 12:35 am    Post subject: making a game engine...some questions about it Reply with quote

i am currently working on a game engine known as LBE, but i have a few questions to ask before i start though

1) Does the pspsdk auto link the librarys when compiling your code

2) Is there any possibility of creating a game engine that would work for the psp, by using your own custom headers, instead of the supplied SDK headers?

i have many more, but this also part of a school research project im working on
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jimparis



Joined: 10 Jun 2005
Posts: 1179
Location: Boston

PostPosted: Fri Apr 25, 2008 1:42 am    Post subject: Re: making a game engine...some questions about it Reply with quote

Rangu2057 wrote:
1) Does the pspsdk auto link the librarys when compiling your code
The pspsdk doesn't "auto" anything. You need to tell the linker what to link, just like with any other platform.
Quote:
2) Is there any possibility of creating a game engine that would work for the psp, by using your own custom headers, instead of the supplied SDK headers?
You can do whatever you want. Please get a book on C, it sounds like you're really missing the basics.
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pegasus2000



Joined: 12 Jul 2006
Posts: 160

PostPosted: Fri Apr 25, 2008 3:22 am    Post subject: Re: making a game engine...some questions about it Reply with quote

Rangu2057 wrote:
i am currently working on a game engine known as LBE, but i have a few questions to ask before i start though

1) Does the pspsdk auto link the librarys when compiling your code

2) Is there any possibility of creating a game engine that would work for the psp, by using your own custom headers, instead of the supplied SDK headers?

i have many more, but this also part of a school research project im working on


I was preparing a group of programmers that would port SDL
or Allegro libraries under Nanodesktop architecture.

My idea is: perhaps it's easier for you to work with us, instead
of developing a new engine from scratch.
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Rangu2057



Joined: 23 Jul 2007
Posts: 87
Location: wilmington, NC

PostPosted: Fri Apr 25, 2008 11:28 pm    Post subject: Reply with quote

@pegasus - Well ok, i was working on a game engine as a test for myself to see if it can really do it, but i dont mind helping u guys out, as i dont have anything to do this week, plus i have to much free time :(

BTW, ive been coding for 3 years now... :)

Ive forgotten most of the stuff i know so im just refreshing my memory as i had recently ran into family issues
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pegasus2000



Joined: 12 Jul 2006
Posts: 160

PostPosted: Fri Apr 25, 2008 11:40 pm    Post subject: Reply with quote

Rangu2057 wrote:
@pegasus - Well ok, i was working on a game engine as a test for myself to see if it can really do it, but i dont mind helping u guys out, as i dont have anything to do this week, plus i have to much free time :(

BTW, ive been coding for 3 years now... :)

Ive forgotten most of the stuff i know so im just refreshing my memory as i had recently ran into family issues


Rangu, what about to reach me on MSN ? nanodesktop@hotmail.com.
I would speak with you.

Bye
Filippo
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Rangu2057



Joined: 23 Jul 2007
Posts: 87
Location: wilmington, NC

PostPosted: Fri Apr 25, 2008 11:45 pm    Post subject: Reply with quote

bernymac2122 - aim
conman2057@gmail.com
conman2057@yahoo.com
i dont have an MSN account, but ill make one later, as im in school right now
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the questions of today are awnswered by the blood and bullets of tomorrow! ---EagleEye--- (Socom FTB2)
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pegasus2000



Joined: 12 Jul 2006
Posts: 160

PostPosted: Fri Apr 25, 2008 11:53 pm    Post subject: Reply with quote

Rangu2057 wrote:
bernymac2122 - aim
conman2057@gmail.com
conman2057@yahoo.com
i dont have an MSN account, but ill make one later, as im in school right now


Ok, I'll wait for you then. Please, create your MSN account when you
return at home and please contact me.

Bye.
Filippo
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