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Preloading VSH module from kernel mode prx

 
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alexp



Joined: 17 Apr 2007
Posts: 39

PostPosted: Wed Apr 02, 2008 10:54 am    Post subject: Preloading VSH module from kernel mode prx Reply with quote

Hi,
i'd like to preload a vsh module from a kernel mode prx loaded at game startup to mess around with its memory a bit before the game itself loads and uses it.
i've tried using sceKernelLoadModule, but i get an invalid permission error. What is the correct way of doing something like that?

Another approach at doing the same thing could be waiting in the prx for the vsh module to load and immediately modify it, but i've no clue about how to do such a thing. Any idea is appreciated.
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