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DarkShadow44
Joined: 09 Jul 2009 Posts: 31
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Posted: Sat Aug 15, 2009 3:19 am Post subject: PSP - Tutorials ??? |
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Hello,
can you give me some Links for some good PSP - Tutorials ?
The "normal" OpenGL SDK has many differneces to the pspSDK.
For example lights are very complicated to use from OpenGL.
So it would be useful to have some PSP - Tutorials...
Thanks in advance !! |
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PsPfReAK
Joined: 28 Mar 2009 Posts: 61
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DarkShadow44
Joined: 09 Jul 2009 Posts: 31
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Posted: Sat Aug 15, 2009 4:09 am Post subject: |
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I meant some for 3D Programming (specifically for PSP),
just like models, environment, fog, light, memory managing, VBFU or something like that |
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coolkehon
Joined: 20 Oct 2008 Posts: 355
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DarkShadow44
Joined: 09 Jul 2009 Posts: 31
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Posted: Sat Aug 15, 2009 4:41 am Post subject: |
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Yeah, I know, these are good. ^^
But I hoped for for some good wifi/light/fog/environment, that means for more complicated functions. ^^ |
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jojojoris
Joined: 30 Mar 2008 Posts: 261
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Posted: Sat Aug 15, 2009 5:10 am Post subject: |
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Those are not really tutorials but more samples
You should take a look at pspsdk/psp/sdk/samples/gu directory. _________________
| Code: | int main(){
SetupCallbacks();
makeNiceGame();
sceKernelExitGame();
} |
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Gefa
Joined: 13 Aug 2008 Posts: 12 Location: Italy
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jojojoris
Joined: 30 Mar 2008 Posts: 261
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Posted: Sat Aug 15, 2009 5:40 am Post subject: |
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Better take a look at the irrlicht tutorials.
http://irrlicht.sourceforge.net/tutorials.html
it's a irrlicht port (kinda...i believe) _________________
| Code: | int main(){
SetupCallbacks();
makeNiceGame();
sceKernelExitGame();
} |
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DarkShadow44
Joined: 09 Jul 2009 Posts: 31
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Posted: Sat Aug 15, 2009 5:44 am Post subject: |
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thx
Could I copy some parts, or not ? |
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slasher2661996
Joined: 22 Feb 2009 Posts: 91 Location: Melbourne Australia ZOMG
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Posted: Sat Aug 15, 2009 9:00 am Post subject: |
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| DarkShadow44 wrote: | thx
Could I copy some parts, or not ? |
It's an engine 0_o |
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J.F.
Joined: 22 Feb 2004 Posts: 2906
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Posted: Sat Aug 15, 2009 10:20 am Post subject: |
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| DarkShadow44 wrote: | thx
Could I copy some parts, or not ? |
As long as the license you use for your project is compatible with the license of the stuff you are copying, that's fine. |
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DarkShadow44
Joined: 09 Jul 2009 Posts: 31
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Posted: Sun Aug 16, 2009 12:01 am Post subject: |
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O.K.
But this code doesn't work without timemachine, so I only could use parts of it... |
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jojojoris
Joined: 30 Mar 2008 Posts: 261
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Posted: Sun Aug 16, 2009 1:58 am Post subject: |
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| DarkShadow44 wrote: | O.K.
But this code doesn't work without timemachine, so I only could use parts of it... |
Actually.. if you take a closer look at the site you will find a link to a slim port. _________________
| Code: | int main(){
SetupCallbacks();
makeNiceGame();
sceKernelExitGame();
} |
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